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[Bug] Mouselook disabled until weapon fired

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    [Bug] Mouselook disabled until weapon fired

    Summary:
    Pretty straight forward, fire then you can use mouselook. Don't fire and you can only strafe/forward/backwards.

    Version:
    UnrealTournament-Client-XAN-2366762-Win64

    Steps to Repro:
    1. Created a local game on any map
    Settings: 8 combatants, forced respawn, balanced teams, bot diff: 3, goal score 30, time limit 15. 2. Start playing
    RESULT:
    N/A

    Note:
    I tried restarting my client, problem remained.

    Edit: Please move this to the correct thread. Accidentally put it here...
    Last edited by UTAddicted; 11-22-2014, 12:09 PM.
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