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    Mouse not keeping up

    I've always played with a mouse sensitivity < 1 and this latest build I am noticing that in game the mouse movement are not keeping up. If I make big movements, the player starts turning but at one point stops turning, like the mouse input is "clipping".

    #2
    Hmmm, it appears that my kvm-switch was somehow responsible for this. This was not an issue in previous versions.

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