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[UT4] Segfault Core Dumped - 05 / 03 / 2015

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    [PROTOTYPE] [UT4] Segfault Core Dumped - 05 / 03 / 2015

    Summary: Game crashes when loading a map with Signal 11 caught.

    Version:
    4.7.0-2467145+++depot+UE4-UT

    Aditional Info about version:
    Game got downloaded and unpacked on March 5 / 2015.
    It Downloaded from:
    https://forums.unrealtournament.com/...Playable-Build

    Binary Download.

    System Specifications:
    Debian 8 (Jessie/Testing)
    Kernel: 3.16.0-4-amd64
    Saphire ATi R9 280
    Resolution: 1920 x 1080
    Driver version: 14.9 (Non-Free)

    Steps to Reproduce:
    cd ~/Unreal4/LinuxNoEditor/Engine/Binaries/Linux
    chmod +x UE4
    ./UE4 UnrealTournament -opengl4 OR ./UE4 UnrealTournament

    Attachments:
    Client Log - Command Line Output
    Last edited by RDash21; 03-07-2015, 04:40 PM. Reason: Edited Title from issue to solved

    #2
    Dumping diagnostics

    Code:
    Generating report for minidump
    
    Application version 4.7.0.0
     ... built from changelist 2467145
    
    OS version Linux 3.16.0-4-amd64 (network name: RDash)
    Running 4 x86_64 processors (8 logical cores)
    Exception was "SIGSEGV: invalid attempt to access memory at address 0x12f89000"
    
    <SOURCE START>
    <SOURCE END>
    
    <CALLSTACK START>
    Unknown!ReportCrash(FLinuxCrashContext const&) + some bytes
    Unknown!EngineCrashHandler(FGenericCrashContext const&) + some bytes
    Unknown!PlatformCrashHandler(int, siginfo*, void*) + some bytes
    Unknown!/lib/x86_64-linux-gnu/libpthread.so.0(+0xf8d0) [0x7ffe8af258d0] + some bytes
    Unknown!/home/rdash/LinuxNoEditor/Engine/Binaries/Linux/libopenal.so.1(+0x2c045) [0x7ffe7fa84045] + some bytes
    Unknown!/home/rdash/LinuxNoEditor/Engine/Binaries/Linux/libopenal.so.1(+0x2acf6) [0x7ffe7fa82cf6] + some bytes
    Unknown!/home/rdash/LinuxNoEditor/Engine/Binaries/Linux/libopenal.so.1(+0x1f9a6) [0x7ffe7fa779a6] + some bytes
    Unknown!/home/rdash/LinuxNoEditor/Engine/Binaries/Linux/libopenal.so.1(+0x333b4) [0x7ffe7fa8b3b4] + some bytes
    Unknown!/home/rdash/LinuxNoEditor/Engine/Binaries/Linux/libopenal.so.1(+0x2669a) [0x7ffe7fa7e69a] + some bytes
    Unknown!/lib/x86_64-linux-gnu/libpthread.so.0(+0x80a4) [0x7ffe8af1e0a4] + some bytes
    Unknown!/lib/x86_64-linux-gnu/libc.so.6(clone+0x6d) [0x7ffe8358204d] + some bytes
    
    <CALLSTACK END>
    
    0 loaded modules
    
    Report end!

    Comment


      #3
      Fixed!

      Re installed the system just to be sure and installed the proprietary drivers for my video card.

      Had to set my sound settings in Linux from 7.1 Surround to 4.1 or 2.1 other wise it crashes on the emulator.

      Broken/Old Setting:
      Razer Megalodon @ 7.1 Surround Sound

      Working Setting:
      Razer Megalodon @ 4.1 OR 2.1 Surround Sound

      Also it is confirmed at the old install (Booted into backup), and it simply worked like a charm.

      Note:
      Reinstall was not necessary but done it cause I really had to get a rid of junk packages

      Comment


        #4
        Issue is reported as a bug more information can be referred to here:

        https://answers.unrealengine.com/que...ignial-11.html

        Close topic please

        Comment

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