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    #16
    I can only hear cop-outs. I get that if you want better graphics, you need a faster graphics card... But this is not the case: this game on low looks way worse than ut 2004 on high, and STILL is 10 times slower. That is just lazy and inexcusable. A mbpr 13 should be able to run it smoothly in some setting (obviously not high, but it runs like **** with everything on minimum). That's just sad.

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      #17
      So a game, with as high detail as DM Outpost and DM-Lea, is supposed to run smoothly on a CPU based GPU? I'm not sure how much gaming you do, but the UT2004 runs fine on these because its 11 years old! Looks worse? The ploygon count, even on the unfinished maps, are astronomical compared to UT2004. Just ONE of the characters has a higher count than anything in UT2004 and you think it's a cop out to say you need more powerful graphics?

      Can you play Crysis in Boot camp on your Mac? No. I have a Mac Pro with an 8 core CPU and a GeForce GTX780 SSC from eVGA and it can, but it can't on any intel based GPU. This game is even newer than that and it's PRE-Alpha. If you don't know what that means and want to come and complain about a game thats not even in an Alpha state, you're in the wrong place.

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        #18
        I found if you turn of frame smoothing and turn on v-sync and set textures to medium I was able to use 85% screen with little lag. I had to stop because it kicked my cooling fan into high gear.

        My specs are:

        CPU: Intel i5-3210M @ 2.50GHz
        Graphics: Intel HD4000
        RAM: 8GB

        Everything ran like **** until I turned off Frame Smoothing. I only have a laptop so I wasn't expecting much but ****, I thought expecting this engine to be that bad on resources.

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          #19
          I'm disappointed with the performance too. I'm using an MBPr with i7 2.8 / 16GB / GeForce GT 750M 2GB and the game appears really slow with minimal settings.

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            #20
            NVIDIA GeForce GTX 775M 2048 MB here, and the few times the game actually booted without crashing at boot, even with all settings turned to minimum, it was completely unplayable... kinda like playing at 6 or 8 frames per second.

            Given the comment above ("You need to know that UT 4 is made for the next gen") I'M WONDERING WHO IS EPIC's projected client base for this new game? Nobody buys windows desktop pc's anymore.



            Originally posted by DigitalMenace View Post
            So a game, with as high detail as DM Outpost and DM-Lea, is supposed to run smoothly on a CPU based GPU? I'm not sure how much gaming you do, but the UT2004 runs fine on these because its 11 years old! Looks worse? The ploygon count, even on the unfinished maps, are astronomical compared to UT2004. Just ONE of the characters has a higher count than anything in UT2004 and you think it's a cop out to say you need more powerful graphics?

            Can you play Crysis in Boot camp on your Mac? No. I have a Mac Pro with an 8 core CPU and a GeForce GTX780 SSC from eVGA and it can, but it can't on any intel based GPU. This game is even newer than that and it's PRE-Alpha. If you don't know what that means and want to come and complain about a game thats not even in an Alpha state, you're in the wrong place.


            this sort of comment is extremely shortsighted & just ludicrous. I mean walk into any UK consumer computer shop, nobody even sells desktops nowadays!

            I cant run the game even in basic settings on a 1600 quid top of the range imac?, and i certainly and not going to set the game up on my mac pro, it's a dedicated video editing & music setup, and who the hell has a mac pro? almost nobody anyway.

            Now i am perhaps a lot older than most people here. My generation has completely dumped desktops unless they are imacs, and my kids and my nephews & nieces and their friends? well that generation all have tablets or laptops, none of them have a desktop. So if this game cant play without a self build 'specialist' gaming pc, then unless you want the annual UT fan club meet-up to be held in a phone box it's gonna have to go console to get any chance of even a half decent user base imo

            Last edited by nasty; 07-21-2015, 12:05 AM.

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              #21
              People still buy Windows desktops, though they generally build them instead of buying pre-built. I don't know why anyone would buy a Mac.

              But what you have to remember is that this game is PRE-ALPHA. There has been VERY little focus on optimization so far, and the game is extremely inefficient and hogs your CPU for no reason. I'm sure the final game will perform much better on lower end setups.

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                #22
                the game runs really slow for this bad graphics and why need the developing so long? the hype goes slowly down in 2 years nobody want ut we want it now

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                  #23
                  It runs slowly because any other game at this stage of development probably wouldn't even have been announced yet, consider yourselves lucky that you even know about it, there's obviously not going to be much emphasis on optimization at this stage :/

                  That being said, expecting a game that will push ue4 to the limit to run well on outdated hardware is only going to leave you disappointed.
                  :|

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                    #24
                    Originally posted by Barktooth View Post
                    People still buy Windows desktops, though they generally build them instead of buying pre-built. I don't know why anyone would buy a Mac.

                    But what you have to remember is that this game is PRE-ALPHA. There has been VERY little focus on optimization so far, and the game is extremely inefficient and hogs your CPU for no reason. I'm sure the final game will perform much better on lower end setups.
                    well i hope so, but really windows desktops are a dying breed in terms of volume. Regardless of getting the game to work on lower-end windows desktops for the few that still have them, without console format the game wont sell in any quantity

                    People buy mac btw because they are considered to be a desirable & aspirational consumer product to own (just like it used to be aspirational to own a Win desktop back in the big-volume days). They work, they are silent, the design is superb and they are clutter-free of cables etc, they have a mobile-phone-like format with app-store & you get a 3 year warranty after which you can sell it for half what you paid for it when you upgrade. They are basically the 'VW Golf' of pc's


                    That aside this still creates a whole VERY relevant discussion about the volume-sales the game can hope to shift without console sales. It's a tough one.

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                      #25
                      It's a free game being made for the next gen. You need next gen hardware to run it how it's designed to run.
                      When brand new games for example are made for Xbox one they don't care that it does not work on the 360.
                      Last edited by code187; 07-21-2015, 11:42 AM.
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                        #26
                        Originally posted by Flikswich View Post
                        It runs slowly because any other game at this stage of development probably wouldn't even have been announced yet, consider yourselves lucky that you even know about it, there's obviously not going to be much emphasis on optimization at this stage :/

                        That being said, expecting a game that will push ue4 to the limit to run well on outdated hardware is only going to leave you disappointed.
                        Now Flikswich, i have the greatest respect for you. I have spent quite a bit of time watching your vids actually and btw i think your DM-ERASE is one of THE great UT maps across all the series. But that sort of edge to some of the comments that i read around here... these sort of dismissive remarks in response to criticism... well they aint that helpful tbh & i think we're possibly avoiding some forthcoming issues the game will face.


                        Firstly, I know the game is in dev' but it IS available, so it isn't really relevant to tell people they should "consider themselves lucky to even know about it"... We are LUCKY? Why? because we could be playing our consoles and having fun?... but instead, as previous PAYING customers of EPIC's previous titles we're sitting at a desk (our work-desk in most cases) trying to get a game to work and/or trying to learn to build maps because EPIC announced they want people to 'get involved'? We're trying to even run the game without it crashing on boot (which has been the state of play on my mac for months & across 2 engine releases). If the game actually boots, then we're trying to play basic maps with almost no detail and they run so staggeringly slow it's like playing in stop-frame animation.

                        I DON'T have outdated hardware. I have a latest gen 27" 3.4ghz iMac with a 2 gig Nvidia AGP (that's the pc i've designated to use for this). I've spent 4.5 grand on computers & screens just this year alone, so i don't really want to have to build myself some windows box from new egg parts just to join in something i was invited to join in... I'm already sitting here surrounded by 3 windows boxes and mac pros and raid arrays & i've got 2 more windows boxes in the bloody kitchen cos there's no room for them in my work room This is what i'm left with after chucking 6 more windows boxes & 5 printers in the skip 2 years ago & i've still got two rack servers & my industrial-grade 19" server rack in the shed


                        Now... I like the rest of the world don't need a desktop to:

                        1. browse the web.
                        2. do Fb & other social meeeja sites (not that i do, there's nothing sadder imo)
                        3. email
                        4. watch youtube
                        5. book train & flight tickets & hire cars etc
                        6. do iplayer etc


                        Your TV now covers all the iplayer/itv-player/ch4-player etc

                        Your mobile does the email, text, social-media and basic 'looking stuff up' while you gouch on the sofa ("dammit! wtf was that other film he was in"? "I wonder if they have that in-stock"? etc).


                        So like most people, when & IF i buy a desktop it's for serious stuff - work/study/college/uni - because NOBODY needs a desktop for the other social stuff nowadays.

                        i buy macs & ancilliary equipment for video editing and music (& some PS) work. i retain some windows boxes for server/web work cos certain dev apps arent on mac... and some windows boxes i retain for reasons of nonstalgia and cos i cant be arsed to copy all the stuff off them... years of old intranet & websites i dev'd etc etc etc.


                        Nowadays THAT is the state of play mate, it really is. I'm older generation... Video games to me as a teenager was space invaders, galaxians and asteroids down the pub! and i've been through that whole era when a dx266 or dx4/100 or early pentium cost a grand with 16mb ram. I've been through that whole era when EVERYONE bought a family desktop system from Mesh or Dell or Gateway etc etc with speakers & mic and printer and 14" screen for a grand on credit.... i was dev-ing intranets & running servers on leased lines when the rest of the world was on dialup (if they were online at all)

                        I am the guy everyone comes to - family, friends, neighbours etc - for windows builds and problems, and i've got a pretty good perspective on what the state of play is in terms of the technology people use... both my generation, and the generations below me (my kids, young family relatives and their circle of friends)


                        Back when it was UT99 & UT2003 & UT2004 & UT3 even, ALL kids & families had a desktop windows machine running XP (i built them lol), Vista had only just come out and everyone was still on XP... the Vista debacle rolled on into win7 which was ok, then came the win8 disaster which killed MS stone dead... and that was the end... Remember all this ran in parallel with the rise of android & social media & the whole emphasis on what a 'computer' is for changed. name me ONE person you know with a windows phone for example?....


                        The fact is nobody is buying trad' desktops anymore mate & MS is about as hip & groovy today with the 'yout dem' as a pair of non-branded trainers from a local Spanish street market, and that cant be argued with; i'm sorry it cant. You have to get some perspective and be able to differentiate between what YOU own and prefer and what the reality is out there in the rest of the world.


                        if people DO buy a computer because they need more than a tablet or phone, then nowadays they buy a laptop, which by the nature of the beast isn't a killer graphics machine.... partly that is because of space (people have less of it nowadays cos of house prices), and partly it is because of the nature of highly addictive social media which requires CONSTANT monitoring, which you CANT do if you own a desktop because you can only access your computer if you are back at home & in your bedroom or wherever your desktop is actually setup.... so mostly people buy laptops IF they need above a tablet/smart-phone.

                        We have to remember business models have changed with the tech... who'd have thought 30 years ago that a corporation like Kodak would go bust for example? but that's what digital & cheap storage and social media and camera-phones did.


                        that's how it is.... soooooo... given that, as i say; unless this game runs nice on a typical laptop or imac or goes console, OR unless in reality this game isn't really any major part of EPIC's business strategy in terms of income, then UT4 aint gonna even be a dot on the map for the game-playing public because everyone uses consoles now on the whole.


                        But yes... i am also absolutely aware that the old Ut's and other arena fps type games cant really be played properly except on a desktop with a mouse & keyboard ... & yes, of course I sneer at my kids & their mates and tell them "your console games don't require any real skills like people used to have to have back in the day"... it's a double-edged sword, a catch-22.




                        Anyways, this whole thing warrants some discussion i think... at least balanced reasonable discussion... but to dismiss the whole thing with a cursory "this is a next gen game and needs next gen hardware" isn't a reasonable analysis. If that is how it is gonna be, then this game will only ever have a tiny, hardcore/specialist user base who own hi-end, self-build windows gaming desktops.


                        My own take on it? I would much prefer to play on basic bsp maps. the detail to me is utterly irrelevant. Your ERASE map has about the right amount of detail i consider relevant, but beyond that all the fine detail and gloss is a waste of time... Yes i like realism in console games because they are more about one's immersion in a world, but UT has always been about the gameplay and we always turn the detail & physics etc down to minimum anyways. So for me i'd like it to be about people making & sharing bsp maps & good smooth gameplay on any decent spec' machine.


                        sorry to go on.

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                          #27
                          Originally posted by code187 View Post
                          It's a free game being made for the next gen. You need next gen hardware to run it how it's designed to run.
                          When brand new games for example are made for Xbox one they don't care that it does not work on the 360.

                          xbox one and ps4 is already 'old tech' on release... they aren't even 4k.

                          Well i'm using a current top of the line imac... so do you mean we're testing this game and it is impossible for anyone to run it properly because actually it's designed for a 'next-gen' of hardware that hasn't even come out yet? That's plainly ridiculous.

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                            #28
                            Yes that exactly what I was saying. You need hardware from 2035
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                              #29
                              This game seriously needs ultra low settings if Epic wants a large user base - without the need of config tweaks. Low enough so that people can enjoy it on a laptop.

                              At the moment the game is just rewarding people on next gen systems that can sustain 144fps. If you can't sustain a stable, high fps in this game then there's not much point even trying when you're at such a disadvantage. At the end it will come down to pure gameplay and not visuals. As of right now there's so much **** bloom and whatnot that's overly taxing the graphics card even on low settings.

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                                #30
                                Originally posted by code187 View Post
                                Yes that exactly what I was saying. You need hardware from 2035

                                i'll get down to PC World while they still have a deal on time machines then

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