No announcement yet.

BPS Box Geometry Editing Glitch

  • Filter
  • Time
  • Show
Clear All
new posts

    BPS Box Geometry Editing Glitch

    (BSP* sorry for the typo)

    I've tried multiple ways to get around this or find a fix, but i can't figure it out.

    I Create a large box big enough to contain my map, then use BSP Boxes on Removal to cut out my hallways and rooms.
    When I try to create a hallway going up or down via the geometry editor, it creates funky artifacts inside of my box.
    The 4 points of the edge that i'm lifting move fine, but then the opposite corner of the other end of it will for some reason
    connect to a random point and create weird shapes where they're not wanted.

    Edit: With more experimenting, it seems there's more than just artifacts. lining up the corners with other walls also causes blocks or parts of blocks to disappear.

    Also: copying multiple boxes rotating them together, and lining them up causes a crash most of the time. When it does not crash it causes every other box on the map to vanish. Restores sometimes when deleting the copied boxes.

    Attached Files
    Last edited by K0D3R; 03-07-2015, 01:56 AM.