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    Derived Data Cache in C:\Users\admin\AppData\Local\...

    I know that deleting the Derived Data Cache Folder in

    ...\UnrealTournamentEditor\Engine\DerivedDataCache

    is not a problem/causes no issues.

    My question is:

    Can I savely delete these Derived Data Cache Folders too?

    C:\Users\admin\AppData\Local\UnrealEngine\Common\DerivedDataCache

    and

    C:\Users\admin\AppData\Local\UnrealTournament\Common\DerivedDataCache

    Right now, those two Folders in AppData (with all their sub-folders) take up ~ 25 Gigabyte of my SSD.

    According to the UE4 Documentation deleting them should cause no problems,
    but I don't know if this applies to ALL DDC-Folders
    .

    The Derived Data Cache (DDC) stores versions of assets in the formats used by the engine and its target platforms, as opposed to the source formats artists create that are imported into the editor and stored in .uasset files. Content stored in the DDC is disposable in that it can always be regenerated at any time using the data stored in the .uasset file. Storing these derived formats externally makes it possible to easily add or change the formats used by the engine without needing to modify the source asset file.
    Would be very grateful if someone answers.
    Last edited by barsam2a; 07-24-2016, 11:05 AM.
    WIP - Maps (UT - Build 0.1.12.1): https://goo.gl/v8ze8Y
    Channel: https://www.youtube.com/user/barsam2a

    #2
    Replied to you in PM, but it appears that you should be able to delete these files. Just make a copy of them in a separate location at first so if something happens, you will be able to put them back without issue. You can delete them after if all goes well. The game will recreate anything it needs from those folders but you may be able to clear up a bit of space.

    Comment


      #3
      Originally posted by FG_Fennec View Post
      Replied to you in PM, but it appears that you should be able to delete these files. Just make a copy of them in a separate location at first so if something happens, you will be able to put them back without issue. You can delete them after if all goes well. The game will recreate anything it needs from those folders but you may be able to clear up a bit of space.
      Thank you very much!
      WIP - Maps (UT - Build 0.1.12.1): https://goo.gl/v8ze8Y
      Channel: https://www.youtube.com/user/barsam2a

      Comment


        #4
        Is there any way to change tell Unreal Engine to save those files somewhere else? Can't work for much until my C:\\ starts yelling at me

        Comment


          #5
          Originally posted by WindLeaf Studio View Post
          Is there any way to change tell Unreal Engine to save those files somewhere else? Can't work for much until my C:\\ starts yelling at me
          same here, my C is for windows only and has not that much space for a 80+ GB project. why there is no chance in the settings to change that direction of the folder ? can you please add this one syntax ?it will be make a lot of easier for a huge bunch of customer, thanks

          Comment


            #6
            https://www.youtube.com/watch?v=Mc7EfbSIeRs

            Comment

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