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Client crash upon browsing maps to create local game

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    Client crash upon browsing maps to create local game

    Summary:
    Client crash when trying to create local game for the second time (if first time has been cancelled).

    Version:
    UnrealTournament-Client-XAN-2330705-Win64

    Description:

    The whole client crashes when you try to change the game mode in the menu to create a new local game if you cancelled it the time before.

    Steps to Repro:
    1. Go to Game -> create local game
    2. Change the game types a few times (2-3 times are enough)
    3. Cancel to get back to the main menu
    4. Go back to Game -> create local game
    5. Attempt to change game mode

    RESULT:
    The whole game is crashing and a crash report screen appears. The bug is systematic on my config: running on Windows 8.1, I7 4600U, Intel Integrated graphics 4400, 8GB ram (Lenovo T440s)

    Attachments:
    The crash log


    Can anyone else confirm if this bug is happening to anyone else ?
    Attached Files
    RASTE IN PEACE !
    Maps: DM-Hydraulics | DM-Affliction
    Weapon: Redeemer

    #2
    Doh, I just posted here about the same issue, and even mentioned in the post that I didn't see any others like it (must of overlooked your's due to it being about maps). But yup, similar issue here.

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