Summary:
Client crash when trying to create local game for the second time (if first time has been cancelled).
Version:
UnrealTournament-Client-XAN-2330705-Win64
Description:
The whole client crashes when you try to change the game mode in the menu to create a new local game if you cancelled it the time before.
Steps to Repro:
1. Go to Game -> create local game
2. Change the game types a few times (2-3 times are enough)
3. Cancel to get back to the main menu
4. Go back to Game -> create local game
5. Attempt to change game mode
RESULT:
The whole game is crashing and a crash report screen appears. The bug is systematic on my config: running on Windows 8.1, I7 4600U, Intel Integrated graphics 4400, 8GB ram (Lenovo T440s)
Attachments:
The crash log

Can anyone else confirm if this bug is happening to anyone else ?
Client crash when trying to create local game for the second time (if first time has been cancelled).
Version:
UnrealTournament-Client-XAN-2330705-Win64
Description:
The whole client crashes when you try to change the game mode in the menu to create a new local game if you cancelled it the time before.
Steps to Repro:
1. Go to Game -> create local game
2. Change the game types a few times (2-3 times are enough)
3. Cancel to get back to the main menu
4. Go back to Game -> create local game
5. Attempt to change game mode
RESULT:
The whole game is crashing and a crash report screen appears. The bug is systematic on my config: running on Windows 8.1, I7 4600U, Intel Integrated graphics 4400, 8GB ram (Lenovo T440s)
Attachments:
The crash log
Can anyone else confirm if this bug is happening to anyone else ?
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