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Water volume can overflow the audio engine

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    Water volume can overflow the audio engine

    Bug description
    The level music resets.

    Reproduction
    By shooting with the flak multiple times in a row into a water volume that has entry and exit sounds set, you can overflow the audio engine. This causes the level music to reset, so this is why I think it overflows the engine.

    Setup



    I used my own map: https://ut.rushbase.net/Raste/DM-Hyd...ulics-v602.pak
    DirectX Diag: http://bit.ly/1F9yqqi
    Attached Files
    RASTE IN PEACE !
    Maps: DM-Hydraulics | DM-Affliction
    Weapon: Redeemer
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