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COOP/SP ladder

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    [CONCEPT ART] COOP/SP ladder

    Just wanted throw an idea out and see what responses, whichever way it goes.

    Overall idea, coop mode-SP play, say just for example.
    Both teams actually are on one team, but still separate scoring. An SP map, lets say Unreal Sunspire Tower, each creature frag scores a point for THAT team. The first player that gets on the lift stops play (but does not say who wins like that) the team with the most frags wins.

    There may be other ways to stop play directed by the map maker, like a time limit, first to frag number, or take out a boss (last shot kill).

    The Storyline does not have to reflect the ingame storyline, but part of an unreal storyline new or old.
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