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How to "remove" respawn?

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    How to "remove" respawn?

    I need to remove a respawns in "Story Mode" gametype (bots and player not respawns, but player have a checkpoints and save files)
    This means how to do: in multiplayer player and bots may respawn, but in single player, player or bots will not respawn, but player may start from last checkpoint or beginning of level.
    How to do THIS? Please help, i tried everything!

    #2
    What have you tried so far?
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      #3
      Editing Blueprints for PlayerStart or Bot Blueprints...

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