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    Bunny Trail mode!

    Bunny Trail mode.

    I don't know if Epic Games will ever develop Bunny Trail mode but I suggest you watch these three videos with very similar physics and make this mode with same physics, strafe, acceleration or add something new to the following:

    1) Quake 3 http://www.youtube.com/watch?v=DAjXCWHVJh8
    2) Warsow http://www.youtube.com/watch?v=97WeP0W_jbk
    3) Xonotic http://www.youtube.com/watch?v=t6batR1fvOw

    (cpm physics good for this mode)

    My prediction is that this kind of physics or something similar might bring new players, even from other games, even from dead ones but having race with same movement schematics.
    It's a very interesting thing to play, this speed, combined with proper moving skills, which is not that easy to achieve, it's amazing.
    It should have a records history, for instance, server might show top 15 best records, so that other players had a goal to beat that time and set a new record. In ut this mode is pretty boring, no boost, everything is slow and monotonous and I don't remember that many players played this mode.

    I don't insist on anything, but maybe you take your time to watch these movies and find something useful for ut mode
    Thank you
    Last edited by Lady*D; 01-29-2015, 04:59 AM.

    #2
    All ut's have BT (bunny tracks) and some people are making ones already for new ut


    https://forums.unrealtournament.com/...9&highlight=bt check out this link
    Join the community Facebook page
    https://www.facebook.com/pages/Unreal-Tournament-4-Community/302380673298678

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      #3
      That's a great idea.
      Having a race mode for UT would be great! Bunny trails in previous UT series weren't that cool however. Having to dodge everytime without acceleration gets very boring, too straight forward and generally doesn't focus on keeping up/managing speed.

      I like the idea, but please make a different physics for it. As Diana said, quake's cpma-like physics would be awesome. In this case speed is controlled generally by strafing. Map design and geometry should also have its part in this mode. Having ramps, slopes etc should affect speed, movement etc.

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        #4
        http://www.youtube.com/watch?v=1COlJwFnjPw more speed more action!
        Last edited by Lady*D; 02-05-2015, 01:13 PM.

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          #5
          Unreal has always been "clumsy" physics. Developers fundamentally do not want to add Bunny hopping since the time of rivalry Quake 2 and Unrial turnament 99.

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            #6
            The Unreal series has always been "clumsy" physics. Developers fundamentally do not want to add Bunny hopping since the time of rivalry Quake 2 and Unrial turnament 99

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