Announcement

Collapse
No announcement yet.

Speed

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    #46
    Can't run custom maps on any servers at the moment.

    Be fixed next build (same hubs)

    Comment


      #47
      I would like to see functionality which i can use to make 2 teams, or do i need to make it a CTF map and do it the old way of Bunnytrack (free cap in the end)?
      Portfolio

      Comment


        #48
        I want to start saying bravo for your work (and upcoming), it seems very cool and makes me remember the old days

        Unfortunately I can't find how to install the mod, still looking for "speed" in the main hub but no success so far

        Comment


          #49
          Are you going to make it so that there are different physics modes that can be played in? Like UT99 physics, UT2k4, UT4, Quake, etc..? I mainly just really want ut2004 physics

          Comment


            #50
            hoping to see this fixed soon
            /rant

            currently very broken.
            Scoob and I improved some things on this. (mostly Scoob big up! )

            (extra functionality for movers mostly)

            - making movers loop is now supported
            - multi staged movers
            - zelda style movers (as in keep touching button to open door completely)
            - players getting crushed by movers get warped back to Checkpoints
            - speedgate can now be scaled un-uniformly
            - cannons? :O
            - Speedkill has a billboard now for easier selection

            but it has been broken for a few months now.. Likely something changed to the parent class over time and updates.
            result = speedgates don't start the timer anymore, and movers still move but always have a duplicate instance that doesn't seem to move.
            Global records system also needs a C++ serverside plugin, which i posess. but there is prolly only a very slim chanse of getting that to work with the HUB system.

            Last Update can be found here:
            https://ut.rushbase.net/irridium77/SPeed.zip

            Also a key and door system has been developed by "me" and solidly polished up & debugged by Scoob
            need that? > irc #absolute #unrealtournament


            Hopefully a fix soon after the Epic event.
            Grtz!
            Last edited by irridium77; 09-14-2015, 03:18 PM.
            BT-AncientLost | BT-Indus12 | BT-AirRace | BT-YouAreLOL
            DM-Pure-Pro | DM-Vezon | DM-RedeemerSniperHeaven

            blog | home | discord
            ‚Äč
            Come frag with us! Absolute (Amsterdam) , Absolute (Atlanta) , Absolute (Indiana)

            Comment


              #51
              Hey, guys.!!

              I need help. Could you please tell me how can i add the game mod, so i can play? And how do i improt it in Unreal Engine 4, so i can test it in it and maybe make my own maps. Sorry for this question, i really don't know, because i can't find any Unreal Tournament 4 folder in my PC, i have only the EpicGames louncher. Please Help!! I can't seem to find anyone else asking it. ( i guess i'm stupid, but please help this loser. <--- ^^ !!

              Comment


                #52
                When is speed coming back?

                Comment


                  #53
                  How do you install this or access it? I am not finding any servers that are running speed. I have currently placed the mod here:
                  \Epic Games\UnrealTournamentDev\UnrealTournament\Content\Paks

                  Thank you.
                  In a world of no darkness, there is no light.
                  - The Voice Inside

                  My Blog
                  Featuring Insights, Poetry and Teachings.

                  My Photography
                  Featuring A Unique Calendar and Prints for Purchase.

                  My Videos
                  Featuring The Circle and Tutorials.

                  Comment


                    #54
                    Last I heard it was nonfunctional due to some changes in game builds. Irridium mentioned to me looking at updating / fixing it, and it's something I've been meaning to get around to doing but haven't. I know he was continuing on his own, and last I heard Frostbyte may have also been looking at it.
                    Join Project: Open Tournament: OpenTournamentGame.com | Project Trello | Discord | YouTube

                    Subscribe to /r/UnrealSeries - The subreddit for free & uncensored discussion of Unreal series games!

                    Unreal Prime Weapons: Impact Hammer | Enforcer | BioRifle | Shock Rifle | Link Gun | Ripper | Minigun | Flak Cannon | Rocket Launcher | Sniper Rifle | Grenade Launcher | Dispersion Pistol

                    Comment


                      #55
                      Is this alive?

                      miss bunnytrack
                      Last edited by e1vp; 01-09-2016, 12:45 PM.

                      Comment


                        #56
                        I would like to try it. My movement does need some work!
                        Current Main Issues: Tri-Rox (Remove), Scoreboards lack player stats,Team Balance.

                        My Pre-Alpha Highlights 2016 to early 2017 https://www.youtube.com/watch?v=IKlKQ349o8A | http://plays.tv/u/Smurgl

                        Comment


                          #57
                          The world needs speed.

                          Comment


                            #58
                            Looks like BT! I loved BT! Is Speed the new BT?

                            Comment


                              #59
                              Would be cool to see this come back, any news on this?
                              NoBrainsNoAims^ // nbna^
                              My movies on YouTube:
                              UT2k4: UT~]i[mmortalZ Part 1
                              , Part 2 / UT~]i[mmortalZ 2 / UT Immortalz 3
                              UT4: Rocket Jumping - Titan Pass

                              UT4: Frag Highlights #1 / #2 / #3 NEW

                              Comment


                                #60
                                I wouldn't mind seeying this get more and closer to what bunnytrack was in the old ut99.

                                Comment

                                Working...
                                X