I had an idea from many months ago where instead of competing for a neutral bomb on a map, each team would be given their own bomb to deliver to the enemy's base or some arbitrary "core" of the opposing team base. Once the bomb is delivered to the proper area, the charge is set off and the base explodes. Reasons I feel it is a good idea. Follows more along the lines of CTF, only the objective is not to grab the enemy flag but the reverse of delivering a bomb from your own base to the opposing side. If the bomb is dropped and the enemy recovers it, the bomb is returned to the friendly base. There can be a score limit to this game like in CTF, or a time limit, max number of rounds. Not sure if vehicles would be in the mix, could be a non vehicle and vehicle mode.
Did not particularly care for Bombing Run in UT04 for various reasons, lacked flow or pace. The BR game itself lacked the excitement of CTF which was always the best and mode that required team work, yet was quicker paced and more synchronized. I realize that the newer map tools allow players to see what is going on very far away now.
Thought I would throw this out there. It would be something fresh and not a recycled mode that was not that popular to start. Anything that mirrors CTF and is yet different may be more popular.
Did not particularly care for Bombing Run in UT04 for various reasons, lacked flow or pace. The BR game itself lacked the excitement of CTF which was always the best and mode that required team work, yet was quicker paced and more synchronized. I realize that the newer map tools allow players to see what is going on very far away now.
Thought I would throw this out there. It would be something fresh and not a recycled mode that was not that popular to start. Anything that mirrors CTF and is yet different may be more popular.
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