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Assault [BP]

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  • replied
    There were 2 versions the second did increase the hall sizes, but yes the idea was to increase the overall size of the ship

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  • replied
    I've started working on a new version, but the editor seems in a pretty bad place at the minute. Sometimes menus don't even open for me. I will try to complete the new version this weekend.

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  • replied
    Ah it's a shame as, even though I was never a big fan of assault, you guys clearly did some great work there. Hopefully there'll come a time where it all gets brought into the game.

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  • replied
    Originally posted by Smurgl View Post
    It was interesting that Epic considered bringing Elimination into the full build in the latest stream, but the Elimination guy/team decided they wanted the freedom to continue developing and updating as and when they needed.
    It's the opposite with assault: several previous versions were stable enough to be integrated in the build but without AI support.
    Dev still want to work on AI before allowing deep behaviour customization. I personally don't expect any move from dev until the end of the alpha.
    (rumours from GameInformer suggest SteveP. is too embarrassed by the awesome quality of this community content to publicly make an announce... )

    Originally posted by Smurgl View Post
    How do you stand on this BloodK1nG or @Urgamanix? (Not sure who is most involved). It seems like a huge amount of work has gone into this but it's very rare to see it being played.
    We are equally involved but rarely in same time. The last 3 builds left a ton of blueprints/materials broken and so a ton of fix was necessary. You will not see this mod played until it's fixed.

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  • replied
    It was interesting that Epic considered bringing Elimination into the full build in the latest stream, but the Elimination guy/team decided they wanted the freedom to continue developing and updating as and when they needed.

    How do you stand on this BloodK1nG or @Urgamanix? (Not sure who is most involved). It seems like a huge amount of work has gone into this but it's very rare to see it being played.

    Leave a comment:


  • replied
    Originally posted by Kode of Bliss View Post
    Hi, I created AS UFR Incursion back in the day and would like to give a whack at creating a new version.
    https://youtu.be/BiFlns-3ki8

    I would like in on the new assault aplha/beta.

    Thanks,
    Kelly Barnard (Goremaster)
    Hey I liked the Incursion idea more than the map itself, have you plan to enlarge corridors and improve visual clarity inside the ship?

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  • replied
    Hi, I created AS UFR Incursion back in the day and would like to give a whack at creating a new version.
    https://youtu.be/BiFlns-3ki8

    I would like in on the new assault aplha/beta.

    Thanks,
    Kelly Barnard (Goremaster)

    Leave a comment:


  • replied
    Originally posted by darksonny View Post
    Lately people forget that creating a game and this time with community is very slow, that is pre-alpha, that here are a lot of work to do. Lack of patience and frustration here and there....Godd luck with your mod, let me pass-phrase what Epic told early:

    https://www.epicgames.com/unrealtour...l=1#post242108

    https://www.epicgames.com/unrealtour...l=1#post251327
    Agree. Not sure if you read my post as a complaint, as it wasn't. But it is difficult to sustain a community from a small pool of players, and it is difficult to keep the mod up-to-date when the core you build on is continuously changing. Hence, the hiatus.

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  • replied
    Lately people forget that creating a game and this time with community is very slow, that is pre-alpha, that here are a lot of work to do. Lack of patience and frustration here and there....Godd luck with your mod, let me pass-phrase what Epic told early:

    https://www.epicgames.com/unrealtour...l=1#post242108

    https://www.epicgames.com/unrealtour...l=1#post251327

    Leave a comment:


  • replied
    Hi everybody! A quick update from me.

    I've currently put Assault development on hiatus - we've just finished a great Spring Cup and the rewards have gone out to the winners and runners up. Right now, we are spending a lot of work struggling to maintain the player base, which dropped after Overwatch came out. Plus, I need Epic to be further along with their development before I continue my development. As such, I will be absent for the time being. If the player base picks up and Epic move along in the development, I may continue to develop Assault. Thanks.

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  • replied
    The amount of hours I spent on Onslaught back in the day....! I look forward to trying it out next time I play.

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  • replied
    Originally posted by Urgamanix View Post
    Thanks barsam! The rocket launcher will be fixed up again in latest release. Whenever the underlying rocket launcher code changes, i need to check it and rebuild it. Currently its only a cosmetic issue
    That's good news!

    Thanks for the info/reply!
    Last edited by barsam2a; 05-29-2016, 12:33 PM.

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  • replied
    Thanks barsam! The rocket launcher will be fixed up again in latest release. Whenever the underlying rocket launcher code changes, i need to check it and rebuild it. Currently its only a cosmetic issue

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  • replied
    Originally posted by iLikeTheUDK View Post
    Also, what assault servers are there and how can I access them?
    --> Type "assault" in the search bar and there is the Assault HUB (just to be sure, also uncheck "Hide unresponsive servers")

    --> You can also find the Assault Gamemode on the "***UTzone.de*** HUBzone by DNW" HUB.





    To the Assault Team:

    Great Update and Maps, was playing with some others today and it was a ton of fun
    The "Assault for Beginners" mode is made really well too.
    Just one thing:
    I noticed a quite strong flash when switching to the Assault Rocket Launcher.
    Could this effect be toned down a bit in the next update/version?

    Here's a short video of it:



    Keep up the great work!

    Looking forward to the Final of the Assault Cup
    Attached Files

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  • replied
    Also, what assault servers are there and how can I access them?

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