Movement Metrics
*UT has 3 gameplay modes, "Classic", "Hardcore", and "Turbo". Hardcore and Turbo have a 110% game speed, and Turbo has an additional 40% to movement speed.
†Realistic jump speed is based on the middle of a character reaching the Olympic high jump record. Reality low gravity is lunar gravity. Realistic Injury speed is based on a 10 meter fall. Realistic sprint speed corresponds to Usain Bolt.
Character Dimensions
*UT/UT2 Jump height and dodge length values taken from wiki.beyondunreal.com.
All data taken from game files where possible. UT3 data would be appreciated.
Should help settle some scores between the UT99 and UT2004 crowds once it's finished, and possibly even put some perspective to comments about how much UT4 resembles either of them.
UT* | UT2 | UT3 | UT4 | Realistic UE4 | UT4 vs. UT | UT4 vs. UT2 | UT4 vs. UT3 | |
Run Speed (uu/s) | 400 440 616 |
440 | ? | 940 | ? | 235% 214% 153% |
214% | ? |
Crouch Speed (uu/s) | 200 220 308 |
176 | ? | 315 | ? | 158% 143% 102% |
179% | ? |
Swim Speed (uu/s) | 200 220 308 |
200 | ? | 450 | ? | 225% 205% 145% |
225% | ? |
Jump Speed (uu/s) | 325 393.25 429 |
340 | ? | 730 | 540† | 225% 186% 170% |
204% | ? |
Dodge Speed (uu/s) | 600 660 924 |
660 | ? | 1410 | ? | 235% 213% 153% |
250% | ? |
Dodge Speed, Upwards (uu/s) |
210 254.1 277.2 |
210 | ? | 502.5 | ? | 239% 217% 217% |
250% | ? |
Gravity (uu/s/s) | 950 1149.5 1149.5 |
950 | ? | 2154 | 980 | 227% 187% 187% |
227% | ? |
Gravity, Low (uu/s/s) |
200 ? ? |
300 | ? | 525 | 162† | 263% ? ? |
175% | ? |
Air Control | 35% 35% 65% |
35% | ? | 40% | 0% | 114% 114% 062% |
114% | ? |
Injury Speed, Falling (uu/s) |
1075 1107.5 1140 |
1200 | ? | 2400 | 1400† | 233% 217% 211% |
200% | ? |
UT* | UT2 | UT3 | UT4 | Realistic UE4 | UT4 vs. UT | UT4 vs. UT2 | UT4 vs. UT3 | |
Jump Speed, Double Jump (uu/s) |
- | 365 | ? | - | - | - | 205% | ? |
Dodge Speed, Wall (uu/s) |
- | ? | ? | 1350 | ? | - | ? | ? |
Dodge Speed, Wall, Upwards (uu/s) |
- | ? | ? | 470 | ? | - | ? | ? |
Sprint Speed (uu/s) | - | - | - | 1230 | 1240† | - | - | - |
Step Height | 25 | 35 | ? | 50 | ? | 200% | 142% | ? |
†Realistic jump speed is based on the middle of a character reaching the Olympic high jump record. Reality low gravity is lunar gravity. Realistic Injury speed is based on a 10 meter fall. Realistic sprint speed corresponds to Usain Bolt.
Character Dimensions
UT | UT2 | UT3 | UT4 | Realistic | UT4 vs UT | UT4 vs UT2 | UT4 vs UT3 | |
Height | 78 | 88 | ? | 184 | ? | 236% | 209% | |
Width | 34 | 50 | ? | 92 | ? | 270% | 184% |
UT | UT2 | UT3 | UT4 | Realistic | UT4 vs UT | UT4 vs UT2 | UT4 vs UT3 | |
Jump Height* | 55 67 80 |
54 | ? | 123.7 | 245 | 222% | 203% | ? |
Jump Height*, Double Jump |
- | 126 | ? | - | - | - | - | - |
Dodge Length* | 237 237 380 |
292 | ? | 658 | ? | 278% 278% 173% |
225% | ? |
All data taken from game files where possible. UT3 data would be appreciated.
Should help settle some scores between the UT99 and UT2004 crowds once it's finished, and possibly even put some perspective to comments about how much UT4 resembles either of them.
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