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  • replied
    Yeah, but i can't have a code, i don't know it... Umm, what do you mean at "current code"? For example, i loaded template "First Person BP", but in this template has no HUD...

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  • replied
    Have you looked at the current code? The HUD system is pretty easy to use in both C++ and Blueprints. What widgets are displayed are controlled via an ini option.

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  • started a topic Help please...

    Help please...

    Help me please with HUD Blueprint or C++, i mean how to make HUD shows on screen (HP bar, Armor bar, weapons, crosshair and slow motion bar, for example this and this)
    Last edited by TheNightHunter; 10-18-2014, 10:31 AM.
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