I will suggest and conceive a few vehicles from the idea perspective, some of them will be of course UT counterparts, others things I think that should be worth thinking and probably add.
Concept 1/
The exosuit
This vehicle is a mechanized suit filled with armor, strength and most importantly agility, it's sightly bigger than an average player, and is probably the only vehicle without the ability to crush oponents
The gameplay purpose is to have something truly all terrain with armor. In terms of speed it's pretty much on par with averagely fast land vehicles.
The weapons, the weapons are mostly anti tank ranged and anti infantry melee
HP 150
Speed 70 km/h
Jump height 20m
Concept 2/
Hoverpack
This sort of backpack allow players to move faster, but without being able to shoot weapons
HP Player's HP and Armor
Speed 85 km/h
Concept 3/
The mantacycle
This is an hybrid motorcycle with an hover mode, it's a practical and fast jet based motorcycle, but it can also turn into an hoverbike through a transformation
HP 200
Speed 270 km/h land 210 km/h hover
Concept 4/
The buggy
This very fast vehicle can carry a passenger and is made to cross a lot of terrains, it's a scout and support vehicle as with two players it can help a lot with cover fire and it's speed makes it a good vehicle to harass people.
HP 400
Speed 220 km/h (300 with turbo boost)
Concept 4/
The APC
This vehicle is a slowish land vehicle it's main goal is to carry armed players to the field and be a mobile point of defense
It's also conceived as an Anti air vehicle with flak cannons and missiles
Once deployed it raises its armor and pull up cover points that can be useful as long as it faces the right direction.
HP 1000 (1.4 damage resistance when deployed)
Speed 115 km/h
Concept 5
The ATV
This vehicle is basically a tweaked hellbender, the driver have access to two miniguns on the hood that can somewhat rotate. The passenger uses shock turret
And the one on the turret uses a powerful laser with a constant beam. The ATV is amphibious too.
HP 600
Speed 140 km/h
Concept 6
The tank
The vehicle is your basic tank, it shoots sabot rounds or missiles, and if you press the spacebar, it can launch smoke grenades. The second driver seat uses a machine gun and grenade launcher
HP 800
Speed 80 km/h
Concept 7
The Mech
The Mech is a powerful unit with a lot of armor and powerful weapons, it's quite mobile and can be piloted with two people
It's armed with 2 railguns, missile pods, a powerful hydropneumatic punch, and flak auto guns
HP 2000
Speed 96 km/h
Concept 8
The Howitzer
This is a mobile indirect fire unit with mortar in mobile mode and low pressure explosives, and when deployed it will work with a powerful unit with exceptional range
HP 700
Speed 90 km/h
Concept 1/
The exosuit
This vehicle is a mechanized suit filled with armor, strength and most importantly agility, it's sightly bigger than an average player, and is probably the only vehicle without the ability to crush oponents
The gameplay purpose is to have something truly all terrain with armor. In terms of speed it's pretty much on par with averagely fast land vehicles.
The weapons, the weapons are mostly anti tank ranged and anti infantry melee
HP 150
Speed 70 km/h
Jump height 20m
Concept 2/
Hoverpack
This sort of backpack allow players to move faster, but without being able to shoot weapons
HP Player's HP and Armor
Speed 85 km/h
Concept 3/
The mantacycle
This is an hybrid motorcycle with an hover mode, it's a practical and fast jet based motorcycle, but it can also turn into an hoverbike through a transformation
HP 200
Speed 270 km/h land 210 km/h hover
Concept 4/
The buggy
This very fast vehicle can carry a passenger and is made to cross a lot of terrains, it's a scout and support vehicle as with two players it can help a lot with cover fire and it's speed makes it a good vehicle to harass people.
HP 400
Speed 220 km/h (300 with turbo boost)
Concept 4/
The APC
This vehicle is a slowish land vehicle it's main goal is to carry armed players to the field and be a mobile point of defense
It's also conceived as an Anti air vehicle with flak cannons and missiles
Once deployed it raises its armor and pull up cover points that can be useful as long as it faces the right direction.
HP 1000 (1.4 damage resistance when deployed)
Speed 115 km/h
Concept 5
The ATV
This vehicle is basically a tweaked hellbender, the driver have access to two miniguns on the hood that can somewhat rotate. The passenger uses shock turret
And the one on the turret uses a powerful laser with a constant beam. The ATV is amphibious too.
HP 600
Speed 140 km/h
Concept 6
The tank
The vehicle is your basic tank, it shoots sabot rounds or missiles, and if you press the spacebar, it can launch smoke grenades. The second driver seat uses a machine gun and grenade launcher
HP 800
Speed 80 km/h
Concept 7
The Mech
The Mech is a powerful unit with a lot of armor and powerful weapons, it's quite mobile and can be piloted with two people
It's armed with 2 railguns, missile pods, a powerful hydropneumatic punch, and flak auto guns
HP 2000
Speed 96 km/h
Concept 8
The Howitzer
This is a mobile indirect fire unit with mortar in mobile mode and low pressure explosives, and when deployed it will work with a powerful unit with exceptional range
HP 700
Speed 90 km/h
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