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SUGGESTION : Recoil Feature for Weapons (Blowback)

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    [PROTOTYPE] SUGGESTION : Recoil Feature for Weapons (Blowback)

    Hi,

    I would like to suggest a blowback feature for large weapons.

    What I am envisioning is the recoil of weapon being so strong, it pushes the player backwards.

    Imagine being able to carry a canon and firing it in front of you, the canonball fires forward and the reaction force pushes the canon backwards.

    So, if you point said weapon downwards and you fire it continuously, theoretically you can keep using the recoil to move upwards.

    If you point the weapon forwards, you would slide back a little bit

    I was wondering if any of the programmers could kindly code this in?

    Thank you.

    #2
    Nah. but make it over the top as a mutator. could be fun!

    Comment


      #3
      Originally posted by yeokaiwei View Post
      Hi,

      I would like to suggest a blowback feature for large weapons.

      What I am envisioning is the recoil of weapon being so strong, it pushes the player backwards.

      Imagine being able to carry a canon and firing it in front of you, the canonball fires forward and the reaction force pushes the canon backwards.

      So, if you point said weapon downwards and you fire it continuously, theoretically you can keep using the recoil to move upwards.

      If you point the weapon forwards, you would slide back a little bit

      I was wondering if any of the programmers could kindly code this in?

      Thank you.
      mate you are on unreal tournament forum. as max verstappen would say NO!

      Comment

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