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Melee Weapons in the Unreal Universe

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  • replied
    Originally posted by MonsOlympus View Post
    Yeah I know I just thought I would point out how I feel UT should contrast in comparison, Borderlands for eg has the second wind which obviously caters to a certain audience and Im going to assume Battleborn is targeted similar. I just thought I would take the opportunity because I have been letting it be known I would prefer alittle bit more of an adult edge in this UT compared to previous ones that all kinda felt like they were targeted at young people.
    hehe

    Originally posted by MonsOlympus View Post
    Melee is a feature which could push UT into that territory, I know games like Serious Sam do Melee finishers but its way over the top so its hard to take seriously. Basically I think if its more serious that would be something fun that stands out. I dont think this melee will be able to be toned down when you look at the impact hammer in UT3, I think blood splatters on the screen, blood trails, nice impact effects on the player themselves could all add alot of depth especially if you could punch someone and put an actual dent in em
    Have a quick skim through this video if you haven't seen Rune before. Good melee for its time and it used unreal engine. Its one of the reason why I like melee so much
    While it defaulted to third person, you could play FPS

    https://m.youtube.com/watch?v=JZXjKaioNl8

    Leave a comment:


  • replied
    Originally posted by richardboegli View Post
    I only put this video to show the different melee options. I was not show casing it for its art style, humour or lightheartness.
    Yeah I know I just thought I would point out how I feel UT should contrast in comparison, Borderlands for eg has the second wind which obviously caters to a certain audience and Im going to assume Battleborn is targeted similar. I just thought I would take the opportunity because I have been letting it be known I would prefer alittle bit more of an adult edge in this UT compared to previous ones that all kinda felt like they were targeted at young people.

    Melee is a feature which could push UT into that territory, I know games like Serious Sam do Melee finishers but its way over the top so its hard to take seriously. Basically I think if its more serious that would be something fun that stands out. I dont think this melee will be able to be toned down when you look at the impact hammer in UT3, I think blood splatters on the screen, blood trails, nice impact effects on the player themselves could all add alot of depth especially if you could punch someone and put an actual dent in em

    Leave a comment:


  • replied
    Originally posted by MonsOlympus View Post
    This is a prime example of why I think UT needs to take itself more seriously! You can still have fun with it, you gotta think that if bloodsport is legalized people become more desensitized to violence but look at the humour and lightheartness of this clip. It would be better I think if Epic tried to aim for a slightly older target audience, I mean I think Borderlands is great but I know its not really aimed directly at my age people, I liked it more for its gameplay it was cool to have an RPG Shooter for a change, Co-op helps too.
    D'oh, My excessive brevity strikes again. Sorry about that.

    I only put this video to show the different melee options. I was not show casing it for its art style, humour or lightheartness.


    Originally posted by MonsOlympus View Post
    I think UT should be Co-op, I think if you start the game up with a friend you should be able to play some SP Ladder together on the same team, thats far superior as it lets 2 people learn to play as a team as well rather than just Solo with bots. If those two people graduate to online then they can still be on the same team against others in 2v2 or if theres 3, 3v3. TDM is a hard gamemode but when you know your team its more rewarding, this would contrast to people going to FFA and might provide a better entry point. Alittle bit off track here...
    Have a look at @VfourA idea here: Thread: Campaign Mode - To help draw in new players


    Originally posted by MonsOlympus View Post
    I think Melee in UT should be serious, Skaarj could laugh at puny humans and make remarks about gutting them for instance, it might sound ultra-violent but older gamers will understand the humour better. Maybe more of a 16+ audience than 13<, they grew up on games with these features, if they know Quake, Doom etc its from the newer games, like CS. I just know Melee only is a popular mode in other FPS games and it has potential to be its own thing for once, it shouldnt just be a gentlemans rule
    Running around meleeing unreal monsters in an #Invasion game mode is going to be A LOT of fun! Can't wait!

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  • replied
    Originally posted by richardboegli View Post
    The melee Battleborn looks interesting:
     
    Spoiler
    This is a prime example of why I think UT needs to take itself more seriously! You can still have fun with it, you gotta think that if bloodsport is legalized people become more desensitized to violence but look at the humour and lightheartness of this clip. It would be better I think if Epic tried to aim for a slightly older target audience, I mean I think Borderlands is great but I know its not really aimed directly at my age people, I liked it more for its gameplay it was cool to have an RPG Shooter for a change, Co-op helps too.

    I think UT should be Co-op, I think if you start the game up with a friend you should be able to play some SP Ladder together on the same team, thats far superior as it lets 2 people learn to play as a team as well rather than just Solo with bots. If those two people graduate to online then they can still be on the same team against others in 2v2 or if theres 3, 3v3. TDM is a hard gamemode but when you know your team its more rewarding, this would contrast to people going to FFA and might provide a better entry point. Alittle bit off track here...

    I think Melee in UT should be serious, Skaarj could laugh at puny humans and make remarks about gutting them for instance, it might sound ultra-violent but older gamers will understand the humour better. Maybe more of a 16+ audience than 13<, they grew up on games with these features, if they know Quake, Doom etc its from the newer games, like CS. I just know Melee only is a popular mode in other FPS games and it has potential to be its own thing for once, it shouldnt just be a gentlemans rule

    Leave a comment:


  • replied
    The melee Battleborn looks interesting:

    Leave a comment:


  • replied
    Originally posted by Darkloser View Post
    That's not enough ! You should have redeemers attached to these gauntlets !

    And if two fist punch each other it makes a mega redeemer explosion !
    Hehe, so you'd kill yourself in the process?

    I agree if two people punch each other at the same time there should be a significant impulse that knocks both players backwards.

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  • replied
    That's not enough ! You should have redeemers attached to these gauntlets !

    And if two fist punch each other it makes a mega redeemer explosion !

    Leave a comment:


  • replied
    Originally posted by Darkloser View Post
    E-sports should give a way for competitors to match up more easily (for prize pool), and be entertaining to watch for the audience.
    A game of pong will certainly be boring to watch, that's why we need MOAR 'SPLOSIONS !


    Put some carzy explosive punches ! AND EXPLOSIVE KICKS !
    Shotgun fists like Yang from RWBY... its almost like having a Flak cannon on each arm....

    Leave a comment:


  • replied
    Just watched Brother play Destiny as he just got his sword.

    It needs AMMO to be able to be used as a sword, as it powers up like a light saber.

    Without ammo the player is able to punch with the sword in hand.

    Watching him slide and punch into opponents was AWESOME.

    It made me want to post this post.

    Leave a comment:


  • replied
    E-sports should give a way for competitors to match up more easily (for prize pool), and be entertaining to watch for the audience.
    A game of pong will certainly be boring to watch, that's why we need MOAR 'SPLOSIONS !


    Put some carzy explosive punches ! AND EXPLOSIVE KICKS !

    Leave a comment:


  • replied
    [MENTION=259874]richardboegli[/MENTION] lol youre right, remember that Farmville craze when everyones mums and grandmas wanted to add you on Facebook to play it with them.

    E-Sports creates a layer over the top as well with the broadcasting, you can see these soap operas unfold within the ranks of the telecasters as with Dota 2 recently. Theres been alot of scandal in e-sports but I think that creates intrigue amongst the regulars and they want to know more like, oh what does Kim Kardashians **** look like with a champagne glass on it, so I wont deny it generates a massive pull.

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  • replied
    Originally posted by MonsOlympus View Post
    That my thinking but its not so much splitting people up, I think players will naturally gravitate to a state which is best for everyone, whatever that might be. There will also be waves as modes gain popularity and dwindle as other modes take their place, its just the way things go with entertainment I think cuz audiences get bored of being fed the same thing.
    Yep. Consumers interest fades over time.

    This is why Angry Birds was super popular, then words with friends, then Candy Crush etc....

    E-sports is a way to keep the audience's attention.

    Leave a comment:


  • replied
    Originally posted by richardboegli View Post
    Yes, groups will form within the community which will support certain mods etc...
    That my thinking but its not so much splitting people up, I think players will naturally gravitate to a state which is best for everyone, whatever that might be. There will also be waves as modes gain popularity and dwindle as other modes take their place, its just the way things go with entertainment I think cuz audiences get bored of being fed the same thing.

    Leave a comment:


  • replied
    Originally posted by Darkloser View Post
    I feel like I got crushed by a fully charged IH. T^T
    hehe, not my intent at all!


    Originally posted by Darkloser View Post
    People that don't want melee at all can go screw themselves !
    Originally posted by Darkloser View Post
    No seriously... I'm talking about things that are optional, you can keep your vanilla mode as much as you want.
    I was referring to vanilla UT in general with my guns comment.

    Originally posted by Darkloser View Post
    Previous UT had modes with new guns... sometimes military, sometimes totally WTF... So because UT already had guns it shouldn't have more guns ?
    ...
    What is better, have a large pool of choices so most people can enjoy it ?
    ...
    Or just restrict everything so only the pure hardcore fan will play it ?
    ...
    I'm repeating myself, but it's about things that are AN OPTION !
    I'm all for as many weird and wacky mods / mutators etc.... it allows you to mix it up a bit, but stay within the same community.
    People who want to play Vanilla UT can play it, others can choose other options.

    Originally posted by Darkloser View Post
    Anyway I'm open to anything, I'm more for the side of "try it". The community will be able to choose what they prefer by itself no ?
    Yes, groups will form within the community which will support certain mods etc...

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  • replied
    Originally posted by R.Riddick View Post
    if kick is only knock back no damage it would kind of make sense
    I think it should give some damage or maybe knock the current weapon out of their hand.

    Otherwise it is not worth it.

    The opponent also has to wait for weapon switch delay before next weapon comes up.

    Leave a comment:

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