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Lesser known weapons

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  • replied
    Huh, interesting.

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  • replied
    Originally posted by GreatEmerald View Post
    Visually, I mean Most sources I can find show pretty much the same model for both...
    I think they were just different ammo types for the same weapon, I cant actually remember exactly though.

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  • replied
    Originally posted by Wormbo View Post
    One launches grenades, the other launches globs of goo?
    Visually, I mean Most sources I can find show pretty much the same model for both...

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  • replied
    One launches grenades, the other launches globs of goo?

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  • replied
    Thanks, that's a very nice set! The Shock Rifle certainly looks awesome in UC2

    Also, what's the difference between the Grenade Launcher and the Bio Rifle?..
    Last edited by GreatEmerald; 05-25-2014, 09:29 AM.

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  • replied
    Enforcers


    Natkhi Scorpions


    Liandri Rivot Gun


    Stinger



    Shock Rifle



    Sniper Rifle


    Ripjack



    Grenade Launcher



    Rocket Launcher



    Flak Cannon



    Here we go, just some UC2 references I had collected
    Last edited by MonsOlympus; 05-24-2014, 06:58 PM.

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  • replied
    Added all the UC2 items from the wiki, but as you can see details are scarce. I'd welcome any additions or corrections here from those who have played UC2!

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  • replied
    My picks:

    Unreal/UT - AutoMag
    Unreal/UT - Sniper Rifle
    Unreal - Eightball/Terran Rocket Launcher (RL's with character)
    Unreal - Terran Grenade Launcher (so much power, so sick!! almost as sick as GoldenEye N64's GL )
    UT - Chainsaw

    If we can't have them all at once, at least let them be mutators/weapon configs.

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  • replied
    Looking at the UC2 article on LA, it's really scarce on information. I think the UC2 website had a much better explanation for all that, but it's gone together with Midway :\ Is there really nobody that could make a list like that for the UC2 weapons?

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  • replied
    Ah I would love to see Chaos Mod wether new or old return. Especially those mines and their evil laugh.

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  • replied
    There's still lot's of weapons missing from ChaosUT, which comes in the GOTY edition of UT99

    Proximity mines
    - Little grenades with an evil smile on them
    - Slowly jumps around the map seeking players (you can easily outrun them). Detonates if touches them (smart little mofos)
    - Alt-fire throws them a little farther, but they won't land on their small feet (takes a little time for them to stand up and start jumping)
    - Evil laughter indicates their presence
    - Unlike the spider mines, these are not limited to the area where they have been thrown. They wander around the map, jumping.

    The Claw
    - A large claw
    - No alt-fire. Fire mode depends on ammunition used
    - Could be used to pick players eyes out (Eww!)
    - Could be used to launch Proximity Mines!
    - Could be used to launch flack shells (in ball form)

    Grappling Hook
    - More like grappling belt. No weapon switch necessary.
    - Grabs onto walls and ceilings
    - Can pull you up, let you hang around (while using your weapon)

    Chaos Vortex
    - Superweaon
    - An increasingly bigger vortex pulling everyone in a relatively wide area in, instantly killing them.
    - You could send yourself on an orbiting path around the vortex with good maneuvers, escaping death
    - Activates very close to player after throwing it

    Chaos Sniper Rifle
    - Non-hitscan version of sniper rifle (fast traveling projectiles)
    - 2 types of ammunition: heavy and reflective
    - heavy round instakill players and pierce through them, without dmg loss(very OP)
    - reflective rounds ricocheted off walls and players

    Chaos Crossbow
    - relatively fast traveling projectile weapon
    - Alt-fire is sniper scope
    - long reload time
    - 3 types of ammunition: normal, poison, explosive
    - Normal bolts are the fastest, do medium damage, can Headshot, staggers the player for a short moment
    - Poison bolts are only a little bit slower than normal, cannot Headshot, staggers and slows down enemies by 90%, does continuous damage
    - Explosive bolts are the slowest, instakill enemies, has splash damage (I think it's also a bit stronger than rocket launcher, to compensate reload time)

    Turret
    - Deployable using beacon launcher, large turrets with dual cannons
    - Needs suitable place to deploy, otherwise beacons go to waste
    - 2 types of LIMITED ammunition: rocket, energy
    - Rockets are slightly faster than rocket launcher's rockets, fires rapidly
    - Energy ammunition is used for Shock Ball. Fires rapidly at high speed.
    - Player can command turret to hold-fire or switch ammunition type.
    - Player can reload the turret with energy and rockets by going close to it.
    - Rockets are coming from rocket launcher ammo
    - Energy comes from shock rifle and Link/Pulse Gun ammunition
    - Shooting it turned the turret against you until your next respawn

    ******* Sword
    - melee weapon
    - Alt-fire sets the sword in a blocking position (doesn't block sword attacks though). Can reflect sniper rounds (you have to face the enemy with extreme precision)
    - Primary fire swings the weapon. Does about 40 dmg.

    Kick
    - Ability, no weapon switch needed
    - You can kick anything from players to weapons on the ground.
    - Does no damage

    Kamikaze
    - Self-destruction ability
    - Needs at least 10 rockets
    - Creates a relatively big explosion, killing you and mostly anything around you


    While most of these don't add anything to a competitive shooter, they're still insanely fun to fool around with.

    EDIT: LOL why does this website censor the word B A L L S in Shock *****? I understand why it censors b4st4rd in the swords name though
    Last edited by InVader; 05-17-2014, 04:28 PM.

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  • replied
    Originally posted by PrimeIcarian View Post
    Well, you can find all UC2 weapons in Liandri Archives too! http://liandri.beyondunreal.com/Unre...nflict#Weapons
    But not the notes on whether the weapon was useful or balanced. That's important information when creating new weapons, after all.

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  • replied
    Well, you can find all UC2 weapons in Liandri Archives too! http://liandri.beyondunreal.com/Unre...nflict#Weapons
    Last edited by Thiago_dFB; 05-17-2014, 10:27 AM.

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  • replied
    I now added clickable links to Liandri Archives so you could easily see how they look like.

    Also, I totally forgot the Shock Lance somehow, so now it's added as well.

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  • replied
    Originally posted by MonsOlympus View Post
    UC2 has some pretty cool weapons actually
    I know, I just need a list of them in the same style as I wrote in the first post!

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