I've said it before. The solution for the secondary is so simple... Just make it a 3-rocket spiral, but way slower moving then primary, with an explenation due to it moving in spiral. So super high damage, but hard to hit, easy to dodge.
The solution to primary is simple as well. There's 2 ways to make balanced rocket:
1) slower, with big splash radius
3) super fast with small splash radius
Combining it will make them op and weird feeling... just as they are now.
The solution to primary is simple as well. There's 2 ways to make balanced rocket:
1) slower, with big splash radius
3) super fast with small splash radius
Combining it will make them op and weird feeling... just as they are now.
Comment