Since the beginning, our main goal for Unreal Tournament has been to get you, the UT community, involved with all areas of the game’s development. We have been interacting with you on the forums where we have been talking about important design decision. We have gone over movement, weapons, art and UI. And there has been an amazing amount of discussions and some great progress on the art side of the project. But mostly we have listened when you said want to do more than just talk.
Today, we open up a new chapter in this journey by introducing “Make something go Boom!” the first of many “Community Challenges”.
Critical to the success of any arena shooter like Unreal Tournament are awesome weapons and so it’s only right that we have chosen this starting point. We are looking for 3 things:
1. We are looking for someone, an individual or a group, to take the current UT Weapon prototypes and build them in native C++ using the new weapon system. These include the Flak Cannon, the Rocket Launcher, the Stinger, the Enforcer, the Linkgun and the Shock Rifle. Where need, fill in the blanks by making the weapons work exactly as they do in UT3.
2. We are looking for someone, an individual or group, to prototype and build the remaining base UT weapons including the Bio and Sniper Rifles and the impact hammer. These can be started in Blueprint but ultimately we would like to see them in native C++.
3. We want people to build their own weapons utilizing all of the content we have included with the project. Think you can improve on the Flak cannon? Do it, or team up with someone and do it together. Use native C++ or Blueprint. Just go crazy.
This phase is critical as we proof out the new weapon system and make sure it stands up to both intense online play but is easy for the community to expand. We have created a new WIP sub-forum in the weapon design forum. We strongly encourage anyone working on this challenge to create a thread using the new "prototype" tag and start talking about what they are doing. We ask that you utilize video services like Twitch and YouTube to post videos of your progress and your final work so everyone in the community can discuss it.
All of us here on the design team will be participating in these new threads offering support and give advice. Together, we can build something great!
Today, we open up a new chapter in this journey by introducing “Make something go Boom!” the first of many “Community Challenges”.
Critical to the success of any arena shooter like Unreal Tournament are awesome weapons and so it’s only right that we have chosen this starting point. We are looking for 3 things:
1. We are looking for someone, an individual or a group, to take the current UT Weapon prototypes and build them in native C++ using the new weapon system. These include the Flak Cannon, the Rocket Launcher, the Stinger, the Enforcer, the Linkgun and the Shock Rifle. Where need, fill in the blanks by making the weapons work exactly as they do in UT3.
2. We are looking for someone, an individual or group, to prototype and build the remaining base UT weapons including the Bio and Sniper Rifles and the impact hammer. These can be started in Blueprint but ultimately we would like to see them in native C++.
3. We want people to build their own weapons utilizing all of the content we have included with the project. Think you can improve on the Flak cannon? Do it, or team up with someone and do it together. Use native C++ or Blueprint. Just go crazy.
This phase is critical as we proof out the new weapon system and make sure it stands up to both intense online play but is easy for the community to expand. We have created a new WIP sub-forum in the weapon design forum. We strongly encourage anyone working on this challenge to create a thread using the new "prototype" tag and start talking about what they are doing. We ask that you utilize video services like Twitch and YouTube to post videos of your progress and your final work so everyone in the community can discuss it.
All of us here on the design team will be participating in these new threads offering support and give advice. Together, we can build something great!
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