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Weapon upgrade - earned by mastering a weapon during a match, or as a powerup.

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    #16
    Originally posted by MonsOlympus View Post
    I personally like the odds stacked against me so I can rise to the challenge, the idea of a perfectly balanced playing field bores the absolute **** outta me and alot of other people for that matter.

    UT was largely known for its variety not its core DM, kthx!
    Agree with you on that point

    I liked playing TDM with me vs say 5 bots. It's fun for an unfair challenge sometimes!

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      #17
      Adds more play time to the game.But adding upgrades doesn't give UT that arena game feel.

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        #18
        Originally posted by Dumb View Post
        Adds more play time to the game.But adding upgrades doesn't give UT that arena game feel.
        Yeah I think thats what the Arenas are for!
        Upon release, Unreal Tournament 2004 was met with widespread critical acclaim. Several critics praised the unique, fast-paced, fun and challenging nature of the game as its main selling points, while fans touted the post-release support and extensive modding capabilities.

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          #19
          Rated "M" I guess

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            #20
            Originally posted by K-2 View Post
            Rated "M" I guess
            I'm going to need to borrow that picture...

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