Yes. I know that this is an extremely early UT4 build. However, I'll still provide my pre, pre, pre alpha opinion.
Weapons:
Rocket Launcher: Projectiles are way too slow. I feel like I'm shooting Zeppelins.
Flak: Projectiles are too slow. It has an "under water" speed effect. I wouldn't be surprised if a player with 50 ping could forward-dodge into his own flak ball.
Bio: Works great, IMO.
Shock: Works great, IMO.
Sniper: This is probably the worst gun in the game. There is no reason the sniper should have a slightly delayed projectile. It should be hitscan - just like the primary shock rifle. Sanctions have already been in place to prevent the sniper from being abusive, e.g., helmet, rate of fire.
Piston: Works great, IMO.
Enforcer: OP. Reducing it's damage by 1 point would help out tremendously. Either that, or reduce it's rate of fire slightly. A starting weapon should not be rated among the top 3.
Stinger: Works great, IMO.
Pulse / Link: Works great, IMO. When the official model is released, I'm hoping the secondary beam is more solid - like UT99's Pulse or Quake Live's Lightening Gun.
Again, I know that this is an extremely early build. I also know that the weapon graphics and sounds that are being used were ported over from UT3. I'm looking forward to this eventually changing, as I hate the way the UT3 / UT4 alpha weapons sound.
Weapons:
Rocket Launcher: Projectiles are way too slow. I feel like I'm shooting Zeppelins.
Flak: Projectiles are too slow. It has an "under water" speed effect. I wouldn't be surprised if a player with 50 ping could forward-dodge into his own flak ball.
Bio: Works great, IMO.
Shock: Works great, IMO.
Sniper: This is probably the worst gun in the game. There is no reason the sniper should have a slightly delayed projectile. It should be hitscan - just like the primary shock rifle. Sanctions have already been in place to prevent the sniper from being abusive, e.g., helmet, rate of fire.
Piston: Works great, IMO.
Enforcer: OP. Reducing it's damage by 1 point would help out tremendously. Either that, or reduce it's rate of fire slightly. A starting weapon should not be rated among the top 3.
Stinger: Works great, IMO.
Pulse / Link: Works great, IMO. When the official model is released, I'm hoping the secondary beam is more solid - like UT99's Pulse or Quake Live's Lightening Gun.
Again, I know that this is an extremely early build. I also know that the weapon graphics and sounds that are being used were ported over from UT3. I'm looking forward to this eventually changing, as I hate the way the UT3 / UT4 alpha weapons sound.
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