The combo is a mainstay of UT and something that really helps the gameplay dynamics of the game stand apart from other shooters. However it takes a bit to get into - new players to the game pretty much don't bother after a a few failed attempts that likely end in death.
Making the combo more accessible might be good for the game - let people get into it sooner. To compensate, rewarding the accuracy of combo placement with full damage, and punishing lazy / innacurate combos with a very low minimum damage, might be in order.
Not saying it will work, saying it might be fun to try.
Making the combo more accessible might be good for the game - let people get into it sooner. To compensate, rewarding the accuracy of combo placement with full damage, and punishing lazy / innacurate combos with a very low minimum damage, might be in order.
Not saying it will work, saying it might be fun to try.
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