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Lightning Gun versus Sniper Rifle

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    probably best idea why not both and leave it up to the mapper, make the lightning gun weaker with penalty's for long range stuff (facing worlds) to make it more balanced and keep the UT99 sniper in for more closed in maps.

    but please remove the damned movement based headshot protection especially for players wearing a shield belt, its so unsatisfying getting into a close range scrap with someone with SB and you clearly land a head shot but they were moving so they still have belt power its so discouraging, that ruined a belt everytime in UT99

    and then there is mutators

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