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0.1.6 Update posted 11/10/2016

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  • #16
    Originally posted by JonnyBoiUNREAL View Post
    This should be fixed in the new build. Let us know if you see it again.
    https://unrealtournament.atlassian.net/browse/UT-6086



    Thank you for bringing this duel issue to our attention. You can track the bug on JIRA: https://unrealtournament.atlassian.net/browse/UT-6498
    Thanks! (10char)

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    • #17
      instead of outright removing the halloween facing worlds, you should've just taken it out of default map rotation and disabled the pumpkin collection tracker. it's nice to have the option to play on these kinds of seasonal maps out-of-season, like in TF2.

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      • #18
        OK got to play a bit.

        -Rocket launcher lock-on is very distracting. Makes it impossible to load up multiple rox and time your shot in a mid range battle bc you keep losing your crosshair. I never use autolock on and now it's in my face
        -At a glance, the empty healthkit hologram looks the same as bio goop
        -Seeing someone with the redeemer equipped made me chuckle, but I like that it's more visible now
        -100 armour suffers from reduced visibility vs old one
        -don't know what to make of the wip grenade launcher yet

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        • #19
          I see respawn timer hasnt been removed from FFA/TDM

          whats the reasoning behind this?
          || MSI H77MA-G43 || Core i5-3470 3.2GHz || DDR3 16GB Kingston @ 1600MHz, CL9 || Gigabyte G1 GTX970 || 2xSSD + 1xHDD || 520W Seasonic SS-520GB || Acer 27" XB270H 144Hz || Mouse: Logitech G403 Wireless || Keyboard: Vortex Pok3r RGB MX Nature White || Windows 10 Pro 64bit ||

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          • #20
            gratz we can not even swear any more.... ****ing pc generation ruining everything. there are no bad words!

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            • #21
              I played a little bit and can think of a few things:

              - The rocket launcher lock on is too fast. In such a short period of time I found that I was getting attacked by this quite a lot and I don't think it's in the "spirit" of the game.
              - The headshot /armor animation was quite good
              - Some new UI changes were nice

              - It was still a bit laggy, but maybe that's just the hosting.
              - I got bugged out where I kept running left and then feigning death and eventually cratered.
              Current Main Issues: Tri-Rox (Remove), Scoreboards lack player stats,Team Balance.

              My Pre-Alpha Highlights 2016 to early 2017 https://www.youtube.com/watch?v=IKlKQ349o8A | http://plays.tv/u/Smurgl

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              • #22
                so there is anther few things for you

                -rocket lock on too fast this feature need not even be in game
                -healthpacks confuse me shells look like bio rifle
                -link gun shaft guys do i need to kill your animations guy?
                -projectiles still come out of right and then go to center on hidden weapons
                -you made link prim op just stop trying to balance it with gimmicks and balance it bu projectile speed/damage value/fire rate
                -flak is like neo, the one! if you can not do **** use the flak to achieve your goal, terribly op
                -stinger alt is not in the spirit of the game too noob friendly come on this is just bad and with its aoe you can literally shut down the so intended to be sniper windows and peeing spots
                -still ****load of double cores but on plus side at least flak shots have been registering now
                -god **** it guys you sure salvo is a good idea?
                -weapon switch speed not trolling (pb pls support)

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                • #23
                  Death Cam
                  • If not line of sight to killer, spawn a hologram of the killer at the location where he shot from and look at that.
                  • Only follow killer for three seconds with death cam.
                  • Deathcam zoom more gentle.
                  • Adjusted deathcam view position over the body and other improvements.
                  I like these changes!
                  Another crazy idea brought to you by richardboegli ;P

                  Comment


                  • #24
                    I played it early today and like the changes.
                    I'm gonna do a run down on it soon and post a YouTube video.

                    EDIT: video is done
                    Unreal Tournament - My thoughts on new build #PRE-ALPHA 0.1.6 and I got 60% sniper aim while making this video!
                    Last edited by sickzau83; 11-12-2016, 05:29 PM. Reason: added YouTube video

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                    • #25
                      even better idea about death cam, make it optional, reduce spawn delay to 1 sec :v 0.8 is op ofc

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                      • #26
                        - Rocket launcher lock-on. Terrible idea for arena fps, get rid of this please.
                        - Grenade launcher. Get rid of this disgusting weapon and return grenades to the rocket launcher.
                        - Linkgun overheat, still no fan of this.
                        - Secondary Mini, please return original feature of a few builds back. The noob-friendly, always hit action is really not suitable for a game like UT.

                        Please start making some progress on this game ffs.

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                        • #27
                          My in game sensitivity wasn't 1.26 and now it's like 2.77 or something. It feels the same as before, though. Did the game automatically translate old sens to some new number?

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                          • #28
                            Originally posted by legionz View Post
                            My in game sensitivity wasn't 1.26 and now it's like 2.77 or something. It feels the same as before, though. Did the game automatically translate old sens to some new number?

                            it did icanconfirm

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                            • #29
                              Originally posted by _Lynx View Post
                              ... try setting the resolution via console using "setres" command: "setres 2560x1440"
                              same here. the native resolution of my display is 1920 x 1200. i can´t change the display setting. it is automatically set on 1250 x 720. when i select 1920 x 1200 it switch back to 1250 x 720 when i press ok. but the GameUserSettings.ini shows the right settings. ... setting via console works but will not be saved for the next game start. i have to do it every time.
                              sorry, i do not speak english well and i use google translator to read and write.

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                              • #30
                                0.1.6 Redist Fix Update is Live! 11/11/2016
                                New Update with Community Maps Available! - Now with Redist fix!


                                Release Notes: https://goo.gl/LKAcSu
                                Forum Post: https://goo.gl/uspXz1
                                Blog Post: https://goo.gl/IQEUPH
                                Community Map Trailer: https://youtu.be/NlnrREg2O7I
                                Live Stream: https://youtu.be/ICYmcTrzfvE

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