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    Asset Licensing

    So a bunch of us are making stuff for the new Unreal game. Is there any guidance on what (if any) license we should be releasing what we make under? Seems like a prudent idea. We don't want some other (game) company coming in here and using our assets for some purpose other than UT, right?

    MIT?
    BSD?
    GNU?
    Something else?


    Though this could have been covered elsewhere, and I just haven't come across it yet.
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