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    Invasion

    Is great.

    The end.






    No but seriously, we had like 20 people watching us play it last night. At what point it said 45 LOL.

    Good job Epic!

    We've beaten two maps on Adept, and have come close on Masterful. Should have an Invasion speed run challenge with a leaderboard for parties of 5.
    Former Console UT3 Player on Xbox 360 & PS3
    Current UT4 Player
    Known as phantaci.
    UT Theme Song:
    https://www.youtube.com/watch?v=8C9Sh-wcy7s

    #2
    Yeah it looks and feels really fun. Better than any survival fps I saw.
    Duel rankings contributor | running Unreal Tournament @ ESL

    Comment


      #3
      Where do you find Invasion ? last entry in invasion thread is pretty old.... any info would be appreciated

      Comment


        #4
        Go to HUB browser, join some HUB, go to Custom game (top right) and there you will be able to choose gamemode Invasion.
        Duel rankings contributor | running Unreal Tournament @ ESL

        Comment


          #5
          Thanks, I appreciate it !

          Comment


            #6
            Hello i just downloaded the newest build and when i try to start a lan game a cmd window opens up which confuses me
            In short could you please explain how to play offline LAN with my friends
            Thank you.

            Comment


              #7
              Technically it's Flag Invasion but yeah it's cool to see something Invasion-like in the game already.
              Unreal Carnage.com UT4 Maps: DM-Maelstrom DM-SpaceNoxx

              Comment


                #8
                Anyone know the language to add to the rules.ini to make it an available gametype to select on server hubs?
                www.Area51Gaming.com
                UT99 | TacOps | CS:GO

                Comment


                  #9
                  yes, realized it was Flag Invasion after I went online, was hoping it was "Invasion" but will give it a try !

                  Comment


                    #10
                    Originally posted by 51synister View Post
                    Anyone know the language to add to the rules.ini to make it an available gametype to select on server hubs?
                    I'll try to get one running this week. If I beat you to it, I will pass it along .
                    Unreal Carnage.com UT4 Maps: DM-Maelstrom DM-SpaceNoxx

                    Comment


                      #11
                      This should work though totally untested.

                      Code:
                      [FlagInvasion UTGameRuleset]
                      
                      UniqueTag=FlagInvasion
                      Title=Flag Invasion
                      Tooltip=Unreal PvE Adventures
                      Description=Hold out as long as your CAN!
                      MaxPlayers=5
                      MinPlayersToStart=5;
                      DisplayTexture=Texture2D'/Game/RestrictedAssets/UI/GameModeBadges/GB_CTF.GB_CTF'
                      GameMode=FRPVE
                      GameOptions=
                      Categories=Featured
                      bTeamGame=true
                      DefaultMap=/Game/RestrictedAssets/Maps/Test/FR-Fort_Door
                      MapPrefixes=FR
                      CustomMapList=/Game/RestrictedAssets/Maps/WIP/FR-MeltDown
                      CustomMapList=/Game/RestrictedAssets/Maps/WIP/FR-Loh
                      CustomMapList=/Game/RestrictedAssets/Maps/Test/FR-Fort_Door

                      Comment


                        #12
                        BOOM - thank you.

                        Joe, can you post the entire default rules.ini for servers? If admins add only this to the rules.ini, it will functionally delete everything else and will only offer Invasion on hubs.
                        www.Area51Gaming.com
                        UT99 | TacOps | CS:GO

                        Comment


                          #13
                          The defaultrules.ini is available in Github. Here is a full Rules.ini that adds flag invasion to both the featured tab and a custom PvE tab. The next build makes this a little easier in that you don't need the RuleCategories array.

                          Code:
                          [/Script/UnrealTournament.UTEpicDefaultRulesets]
                          
                          
                          RuleCategories=(CategoryName=Featured,CategoryButtonText="Featured")
                          RuleCategories=(CategoryName=Classic,CategoryButtonText="Classic")
                          RuleCategories=(CategoryName=Competitive,CategoryButtonText="Competitive")
                          RuleCategories=(CategoryName=InstaGib,CategoryButtonText="InstaGib")
                          RuleCategories=(CategoryName=PVE,CategoryButtonText="PvE")
                          
                          AllowedRulesets=FlagRun
                          AllowedRulesets=Deathmatch
                          AllowedRulesets=CTF
                          AllowedRulesets=SHOWDOWN
                          AllowedRulesets=TEAMSHOWDOWN
                          AllowedRulesets=CompCTF
                          AllowedRulesets=TDM
                          AllowedRulesets=BIGCTF
                          AllowedRulesets=BigDM
                          AllowedRulesets=DUEL
                          AllowedRulesets=iDM
                          AllowedRulesets=iTDM
                          AllowedRulesets=iCTF
                          AllowedRulesets=iCTF+t
                          AllowedRulesets=LGiCTF
                          AllowedRulesets=FlagInvasion
                          
                          
                          [FlagInvasion UTGameRuleset]
                          
                          
                          UniqueTag=FlagInvasion
                          Title=Flag Invasion
                          Tooltip=Unreal PvE Adventures
                          Description=Hold out as long as your CAN!
                          MaxPlayers=5
                          MinPlayersToStart=5;
                          DisplayTexture=Texture2D'/Game/RestrictedAssets/UI/GameModeBadges/GB_CTF.GB_CTF'
                          GameMode=FRPVE
                          GameOptions=
                          Categories=Featured
                          Categories=PVE
                          bTeamGame=true
                          DefaultMap=/Game/RestrictedAssets/Maps/Test/FR-Fort_Door
                          MapPrefixes=FR
                          CustomMapList=/Game/RestrictedAssets/Maps/WIP/FR-MeltDown
                          CustomMapList=/Game/RestrictedAssets/Maps/WIP/FR-Loh
                          CustomMapList=/Game/RestrictedAssets/Maps/Test/FR-Fort_Door

                          Comment


                            #14
                            Originally posted by JoeWilcox View Post
                            The defaultrules.ini is available in Github. Here is a full Rules.ini that adds flag invasion to both the featured tab and a custom PvE tab. The next build makes this a little easier in that you don't need the RuleCategories array.

                            Code:
                            [/Script/UnrealTournament.UTEpicDefaultRulesets]
                            
                            
                            RuleCategories=(CategoryName=Featured,CategoryButtonText="Featured")
                            RuleCategories=(CategoryName=Classic,CategoryButtonText="Classic")
                            RuleCategories=(CategoryName=Competitive,CategoryButtonText="Competitive")
                            RuleCategories=(CategoryName=InstaGib,CategoryButtonText="InstaGib")
                            RuleCategories=(CategoryName=PVE,CategoryButtonText="PvE")
                            
                            AllowedRulesets=FlagRun
                            AllowedRulesets=Deathmatch
                            AllowedRulesets=CTF
                            AllowedRulesets=SHOWDOWN
                            AllowedRulesets=TEAMSHOWDOWN
                            AllowedRulesets=CompCTF
                            AllowedRulesets=TDM
                            AllowedRulesets=BIGCTF
                            AllowedRulesets=BigDM
                            AllowedRulesets=DUEL
                            AllowedRulesets=iDM
                            AllowedRulesets=iTDM
                            AllowedRulesets=iCTF
                            AllowedRulesets=iCTF+t
                            AllowedRulesets=LGiCTF
                            AllowedRulesets=FlagInvasion
                            
                            
                            [FlagInvasion UTGameRuleset]
                            
                            
                            UniqueTag=FlagInvasion
                            Title=Flag Invasion
                            Tooltip=Unreal PvE Adventures
                            Description=Hold out as long as your CAN!
                            MaxPlayers=5
                            MinPlayersToStart=5;
                            DisplayTexture=Texture2D'/Game/RestrictedAssets/UI/GameModeBadges/GB_CTF.GB_CTF'
                            GameMode=FRPVE
                            GameOptions=
                            Categories=Featured
                            Categories=PVE
                            bTeamGame=true
                            DefaultMap=/Game/RestrictedAssets/Maps/Test/FR-Fort_Door
                            MapPrefixes=FR
                            CustomMapList=/Game/RestrictedAssets/Maps/WIP/FR-MeltDown
                            CustomMapList=/Game/RestrictedAssets/Maps/WIP/FR-Loh
                            CustomMapList=/Game/RestrictedAssets/Maps/Test/FR-Fort_Door
                            Its possible settup Flag Invasion with more than 5 players? I tried, but there was no way

                            My Last Fragmovie "Over the Top" 1080p@60fps

                            Comment


                              #15
                              Thanks Joe!
                              Unreal Carnage.com UT4 Maps: DM-Maelstrom DM-SpaceNoxx

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