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    #31
    I agree. I think the few people that were working on it bit off more than they can chew. Oh well. I never got excited about UT4 anyways when I heard how it was going to be done. At that point the community was so fractured I knew is was going to be a disaster. Which is more reason to enjoy something that is totally playable, modable, & has VEHICLES!
    General Poor Behavior II
    http://i1178.photobucket.com/albums/...psi5debu8k.jpg

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      #32
      Originally posted by HEDRumple View Post
      Over the years, UT evolved to include more variety by adding different game types, & vehicles. UT4 has gone backwards. UT2004 was what got me into playing UT mostly for the vehicle games VCTF & Onslaught. I'm not interested in playing DM or CTF, running around on foot is boring to me.
      The UT fanbois are more concerned about movement, scale, weapons, and the feel of the game play. I don't think any are opposed to Onslaught, Invasion RPG, and Bombing Run, all of which probably would have been huge hits in UT99. The lack of an Onslaught mode in UT4 is less about desire to include it and more about manpower.
      UT4 CTF Maps: CTF-Whiplash | CTF-Sidewinder | CTF-Highpoint | CTF-Hardcore | CTF-Tubes-Of-Spam

      UT99 CTF Maps: CTF-DagnysBigAssMap-V2 | CTF-Dagnys-P****WhIpPeD | CTF-Dagnys-Dark-Delight-LE102 | CTF-Dagnys-Tubes-Of-Spam

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        #33
        Rumpled metal test 7. I've added a super weapon, the Dark Matter Cannon that pulls vehicles into the dark matter implosion!
        General Poor Behavior II
        http://i1178.photobucket.com/albums/...psi5debu8k.jpg

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