Client Engineer


Mediatonic is a team of over 300 exceptionally talented and seriously hardworking people. We devote our careers to crafting awesome original games in the hopes of bringing a little more joy into the world.

As a creative business, we recognise that creativity is best inspired by different experiences and perspectives. We strive to create a culture of belonging, where all our colleagues feel welcome, supported and diversity is celebrated. We passionately believe that games are for everyone, whether we’re playing or creating them.

Client Engineering- Fall Guys

What We Do

We are looking for a Client Engineer to join Mediatonic.

Mediatonic is the game developer behind Fall Guys: Ultimate Knockout and a new member of the Epic Games family. We’re aiming to build "the Greatest Gameshow on Earth" as part of our mission to connect people through massively-multiplayer game experiences.

We take pride in crafting original titles that bring people together. Our quest is to create joyful experiences that are open to all by investing in the ideas, technologies and people that can bring our vision to life.

We’re looking for talented people to join our world-class team to grow Fall Guys: Ultimate Knockout into an entertainment platform and to nurture the other equally ambitious titles we’re dreaming up.

What You'll Do

You’ll be joining our client engineering team to work on a variety of aspects of Fall Guys. As this is a live game the work is very varied, consisting of both building brand new features and improving and extending existing functionality. You’ll work closely with other client and server engineering teams, as well as QA, designers, technical artists and producers to enhance the game with each release.

In This Role You Will

  • Build and execute technical plans based on specs and design documents, talking through requirements with designers
  • Schedule work with production
  • Collaborate with QA to ensure work delivered is of a high quality, and bug fixes are prioritised and verified

What We're Looking For

  • C#
  • Unity
  • 3D maths knowledge
  • Games experience

Remaining Skills Needed

  • Client/server networking knowledge
  • Console development experience
  • Experience in large development teams



Are you interested in creating moments that matter, for millions of players, in games that run for years?

Does the idea of working together with a friendly team of Tonics towards the common goal of making great games appeal to you?

Did we mention our out of control but totally cool sticker obsession?

How to apply & really impress us

As a people first studio, our biggest priority is to hire the right person. A cover letter that tells us a bit about you and what you’re passionate about really helps to get our attention and distinguish your application from the crowd.

Successful applications will usually have a phone chat before being invited to an interview at Mediatonic. If you are applying for a creative role, remember a portfolio is essential. For all applications we suggest you read the job description carefully and let us know why you believe you’re the right person to take on this job.