Who is eligible for internship?
We focus on individuals beyond high school with 0-3 years of formal working experience in either tech and gaming industries. This ranges from undergrad, grad student, PhD, and recent grads, as well as non-traditional higher education.
When should I apply?
In short, as soon as possible. Internship roles are competitive, and we fill them as soon as we find the best match. There are no official deadlines to apply, and since we hire year-round, here are some general recruitment windows to keep in mind:
For summer internships: September - March
For fall co-ops: May - August
For spring co-ops: September - December
Where do you recruit from?
We partner extensively with universities and higher education programs, big and small, that contribute to the 3D graphics and gaming communities. While we are selective in the number of schools that we physically visit each year, we are not limited in our ability to develop remote partnerships and posting positions online. If you've got the right skills and a passion for the industry, we would love to work with you.
How do I prepare for the interview process?
Learning about Epic is great place to start! There are many ways to get to know our tools and products before you apply. Download Unreal Engine, check out content from recent releases, and get up to speed on the latest news in the industry. When you're ready to apply make sure your resume is up to date and showcases only the most relevant projects and experience for the role which you've applied. Ensure there's a clear understanding of your involvement in the projects, and be ready to talk in detail about anything you list on your resume.
I've applied and haven't heard back.
University recruiting seasons each span a few months. Please refer to our recruitment windows outlined above to get a sense of timelines and the best times to apply. We expect all intern candidates to receive final notice of their application status by the listed application deadlines. This will be March, August, and December for summer, fall, and spring internship terms respectively.
I'm an educator and want to integrate Unreal Engine in the classroom.
I'm a student and I want to learn more about Unreal Engine.
I'm a student or indie developer in need of funding to build something digital.