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    [TUTORIAL] AGEIA, NVIDIA & TKBS PhysX

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    AGEIA, NVIDIA and TKBS PhysX
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    * Ageia master Installer and NVidia PhysX Download: {See my UT3-UIG}

    This post is dedicated to Ageia, NVidia and TKBS PhysX
    (probably add Remus too)
    - It will contain the additions I have made to PhysX, an overview, download links, maybe an image/ video etc.

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    - PhysX_TKBS -

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    Download:________PhysX_TKBS
    Last Updated:_____Feb 9th 2018
    Current WiP: ______
    DM - Tornado (Playable Version)
    Contents:
    • New - 12 x Ageia Tutorial maps
    • CTF - LightHouse_PhysX_Fix
    • DM - LightHouse_PhysX
    • DM - Meteorite_TKBS
    • DM - Tornado (Tutorial Map)
    • Weapon - Meteorite Launcher
    • Weapon - Impact Hammer (Modified)
    • Weapon - PhysicsGun (Modified)



    Cloth___________________________________________ Meterorite____________________________________________Tornado
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    - Minecraft PhysX-
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    Download: Minecraft PhysX

    Contents:
    • DM - MineCraft
    • DM - MoCraft
    • DM - MoCraft_PhysX
    • VCTF - Minecraft
    • Hotfix - PhysX pkgs files to be installed - Prevents potential crash and cd check



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    Contents to come:
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    * Unfinished Business

    Current WiP: ______DM - Tornado (Playable Version)


    DM-Tornado is a Tutorial Map for creating your own Tornado's,( maelstrom, cyclones, waterspouts etc) with PhysX and RB Physics

    Notes:
    - Reverse engineered from the NVIDIA PhysX map CTF-Lighthouse
    - Tornado required elements have been 'Grouped' perfectly so ease of user experience.
    - Level has been stripped bare, fast laoding, easy to udnerstand, small file for distribution
    - "TND_PhysxProps.upk" Assets are required. Load this published '.upk', from the NVidiaPhysX maps folder before opening the map in editor.

    * I can provide help on doing this stuff from scratch if someone is interested it is fairly easy, this applies to UT3, UDK and UE4.

    Disclaimer:
    - I reversed engineered the map because i wanted to see why the performance so bad.
    - I have spoken to the original authors of this content (Ageia consulting team members) although ultimately the content is owned by Epic.

    ...Part of my 2018 Updates
    Attached Files
    Last edited by TKBS; 02-09-2018, 01:34 PM.
    Internet BlackOut in <2 weeks,last chance to request 4 years of Unreal Development(something from every Unreal Engine 50+ maps, chars, weapons, mods, mutators and more).
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