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    [TUTORIAL] -> custom binds <-

    In the current version it is not possible to do custom binds... Good job epic.



    If your .ini resets to your old settings, then you have to click "Clear Game Settings" in unreal menu setting.


    Originally posted by _Lynx View Post
    Keep in mind, clearing your settings also WILL RESET your challenge star progress.
    AFAIK it did not reset for me, but be warned.

    Open with notepad:
    • C:\Users\your_pc_username\Documents\UnrealTournament\Saved\Config\WindowsNoEditor\Input.ini


    After the line:
    • [/Script/UnrealTournament.UTPlayerInput]

    add this for normal say:
    • CustomBinds=(KeyName="NumPadZero",EventType=IE_Pressed,Command="say have fun, good luck ",FriendlyName=)


    add this for teamsay:
    • CustomBinds=(KeyName="M",EventType=IE_Pressed,Command="teamsay TAKE MY WEAPON !",FriendlyName=)



    Here are my bindings for a template:

    http://pastebin.com/RN0ECGWS


    PHP Code:
    [/Script/Engine.InputSettings]ConsoleKeys=öActionMappings=(ActionName="Crouch",Key=Gamepad_LeftThumbstick,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="ToggleCrouch",Key=Gamepad_FaceButton_Right,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="Jump",Key=Gamepad_FaceButton_Bottom,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="PrevWeapon",Key=Gamepad_LeftShoulder,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="NextWeapon",Key=Gamepad_RightShoulder,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="StartFire",Key=Gamepad_RightTrigger,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="StopFire",Key=Gamepad_RightTrigger,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="StartAltFire",Key=Gamepad_LeftTrigger,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="StopAltFire",Key=Gamepad_LeftTrigger,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="SlowerEmote",Key=MouseScrollDown,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="FasterEmote",Key=MouseScrollUp,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="SingleTapDodge",Key=Gamepad_FaceButton_Left,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="ShowScores",Key=Gamepad_Special_Left,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="TapForward",Key=W,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="TapForward",Key=Up,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="TapForwardRelease",Key=W,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="TapForwardRelease",Key=Up,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="TapBack",Key=S,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="TapBack",Key=Down,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="TapBackRelease",Key=S,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="TapBackRelease",Key=Down,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="TapLeft",Key=A,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="TapLeftRelease",Key=A,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="TapRight",Key=D,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="TapRightRelease",Key=D,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="Jump",Key=SpaceBar,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="Crouch",Key=LeftControl,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="SingleTapDodge",Key=None,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="StartFire",Key=LeftMouseButton,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="StartFire",Key=RightControl,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="StopFire",Key=LeftMouseButton,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="StopFire",Key=RightControl,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="StartAltFire",Key=RightMouseButton,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="StopAltFire",Key=RightMouseButton,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="NextWeapon",Key=MouseScrollDown,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="PrevWeapon",Key=MouseScrollUp,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="ThrowWeapon",Key=M,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="ThrowWeapon",Key=Caret,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="PlayTaunt",Key=J,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="PlayTaunt2",Key=K,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="ShowScores",Key=Tab,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="ShowMenu",Key=Escape,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="Talk",Key=Z,bShift=False,bCtrl=False,bAlt=False,bCmd=False)ActionMappings=(ActionName="TeamTalk",Key=U,bShift=False,bCtrl=False,bAlt=False,bCmd=False)AxisMappings=(AxisName="MoveForward",Key=Gamepad_LeftY,Scale=1.000000)AxisMappings=(AxisName="MoveRight",Key=Gamepad_LeftX,Scale=1.000000)AxisMappings=(AxisName="TurnRate",Key=Gamepad_RightX,Scale=1.000000)AxisMappings=(AxisName="Turn",Key=MouseX,Scale=1.000000)AxisMappings=(AxisName="LookUpRate",Key=Gamepad_RightY,Scale=1.000000)AxisMappings=(AxisName="LookUp",Key=MouseY,Scale=-1.000000)AxisMappings=(AxisName="MoveForward",Key=W,Scale=1.000000)AxisMappings=(AxisName="MoveForward",Key=Up,Scale=1.000000)AxisMappings=(AxisName="MoveBackward",Key=S,Scale=1.000000)AxisMappings=(AxisName="MoveBackward",Key=Down,Scale=1.000000)AxisMappings=(AxisName="MoveLeft",Key=A,Scale=1.000000)AxisMappings=(AxisName="MoveRight",Key=D,Scale=1.000000)AxisMappings=(AxisName="TurnRate",Key=Left,Scale=-1.000000)AxisMappings=(AxisName="TurnRate",Key=Right,Scale=1.000000)AxisMappings=(AxisName="MoveUp",Key=SpaceBar,Scale=1.000000)AxisMappings=(AxisName="MoveUp",Key=LeftControl,Scale=-1.000000)ConsoleKey=NoneAxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.007500,Exponent=1.000000,bInvert=False))AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.007500,Exponent=1.000000,bInvert=False))
    [/
    Script/UnrealTournament.UTPlayerInput]CustomBinds=(KeyName="NumPadZero",EventType=IE_Pressed,Command="say (^_^)",FriendlyName=)CustomBinds=(KeyName="NumPadOne",EventType=IE_Pressed,Command="say .hello",FriendlyName=)CustomBinds=(KeyName="NumPadTwo",EventType=IE_Pressed,Command="say .good game",FriendlyName=)CustomBinds=(KeyName="NumPadThree",EventType=IE_Pressed,Command="say .have fun, good hunt",FriendlyName=)CustomBinds=(KeyName="NumPadSeven",EventType=IE_Pressed,Command="say .huehuehue",FriendlyName=)CustomBinds=(KeyName="NumPadNine",EventType=IE_Pressed,Command="say (ø_ð)",FriendlyName=)CustomBinds=(KeyName="NumPadFour",EventType=IE_Pressed,Command="say \'Rockets are explosives, you know?\'",FriendlyName=)CustomBinds=(KeyName="NumPadFive",EventType=IE_Pressed,Command="say \'You fight like nali!\'",FriendlyName=)CustomBinds=(KeyName="NumPadSix",EventType=IE_Pressed,Command="say \'Tag-em and Bag-em!\'",FriendlyName=)CustomBinds=(KeyName="Caret",EventType=IE_Pressed,Command="teamsay Take this. It\'s dangerous to go alone!",FriendlyName=)CustomBinds=(KeyName="F6",EventType=IE_Pressed,Command="UTBugIt auto",FriendlyName=)CustomBinds=(KeyName="I",EventType=IE_Pressed,Command="GhostStart",FriendlyName=)CustomBinds=(KeyName="O",EventType=IE_Pressed,Command="GhostStop",FriendlyName=)CustomBinds=(KeyName="P",EventType=IE_Pressed,Command="GhostPlay",FriendlyName=)CustomBinds=(KeyName=,EventType=IE_Pressed,Command="SwitchToBestWeapon",FriendlyName=)CustomBinds=(KeyName="Q",EventType=IE_Pressed,Command="ToggleTranslocator",FriendlyName=)CustomBinds=(KeyName="One",EventType=IE_Pressed,Command="SwitchWeapon 1",FriendlyName=)CustomBinds=(KeyName="Two",EventType=IE_Pressed,Command="SwitchWeapon 2",FriendlyName=)CustomBinds=(KeyName="Three",EventType=IE_Pressed,Command="SwitchWeapon 3",FriendlyName=)CustomBinds=(KeyName="F",EventType=IE_Pressed,Command="SwitchWeapon 4",FriendlyName=)CustomBinds=(KeyName="G",EventType=IE_Pressed,Command="SwitchWeapon 5",FriendlyName=)CustomBinds=(KeyName="V",EventType=IE_Pressed,Command="SwitchWeapon 6",FriendlyName=)CustomBinds=(KeyName="C",EventType=IE_Pressed,Command="SwitchWeapon 7",FriendlyName=)CustomBinds=(KeyName="R",EventType=IE_Pressed,Command="SwitchWeapon 8",FriendlyName=)CustomBinds=(KeyName="E",EventType=IE_Pressed,Command="SwitchWeapon 9",FriendlyName=)CustomBinds=(KeyName="Four",EventType=IE_Pressed,Command="SwitchWeapon 10",FriendlyName=)CustomBinds=(KeyName="H",EventType=IE_Pressed,Command="FeignDeath",FriendlyName=)CustomBinds=(KeyName=,EventType=IE_Pressed,Command="ShowBuyMenu",FriendlyName=)SpectatorBinds=(KeyName="Home",EventType=IE_Pressed,Command="EnableAutoCam",FriendlyName=)SpectatorBinds=(KeyName="Divide",EventType=IE_Pressed,Command="ViewFlag 0",FriendlyName=)SpectatorBinds=(KeyName="Multiply",EventType=IE_Pressed,Command="ViewFlag 1",FriendlyName=)SpectatorBinds=(KeyName="PageDown",EventType=IE_Pressed,Command="ViewProjectile",FriendlyName="Projectile Cam")SpectatorBinds=(KeyName="PageUp",EventType=IE_Pressed,Command="ToggleTacCom",FriendlyName="Toggle TacCom")SpectatorBinds=(KeyName="BackSpace",EventType=IE_Pressed,Command="ViewClosestVisiblePlayer",FriendlyName="Closest Player")SpectatorBinds=(KeyName="Subtract",EventType=IE_Pressed,Command="ToggleBehindView",FriendlyName="Toggle 3rd Person")SpectatorBinds=(KeyName="One",EventType=IE_Pressed,Command="ViewPlayerNum 1 0",FriendlyName=)SpectatorBinds=(KeyName="Two",EventType=IE_Pressed,Command="ViewPlayerNum 2 0",FriendlyName=)SpectatorBinds=(KeyName="Three",EventType=IE_Pressed,Command="ViewPlayerNum 3 0",FriendlyName=)SpectatorBinds=(KeyName="Four",EventType=IE_Pressed,Command="ViewPlayerNum 4 0",FriendlyName=)SpectatorBinds=(KeyName="Five",EventType=IE_Pressed,Command="ViewPlayerNum 5 0",FriendlyName=)SpectatorBinds=(KeyName="Six",EventType=IE_Pressed,Command="ViewPlayerNum 1 1",FriendlyName=)SpectatorBinds=(KeyName="Seven",EventType=IE_Pressed,Command="ViewPlayerNum 2 1",FriendlyName=)SpectatorBinds=(KeyName="Eight",EventType=IE_Pressed,Command="ViewPlayerNum 3 1",FriendlyName=)SpectatorBinds=(KeyName="Nine",EventType=IE_Pressed,Command="ViewPlayerNum 4 1",FriendlyName=)SpectatorBinds=(KeyName="Zero",EventType=IE_Pressed,Command="ViewPlayerNum 5 1",FriendlyName=)SpectatorBinds=(KeyName="Add",EventType=IE_Pressed,Command="ToggleSlideOut",FriendlyName="Slide Player List")SpectatorBinds=(KeyName="Enter",EventType=IE_Pressed,Command="ToggleShowBinds",FriendlyName=)SpectatorBinds=(KeyName="LeftMouseButton",EventType=IE_Pressed,Command="StartCameraControl",FriendlyName=)SpectatorBinds=(KeyName="LeftMouseButton",EventType=IE_Released,Command="EndCameraControl",FriendlyName=)SpectatorBinds=(KeyName="F1",EventType=IE_Pressed,Command="DemoRestart",FriendlyName=)SpectatorBinds=(KeyName="F2",EventType=IE_Pressed,Command="DemoSeek -5",FriendlyName=)SpectatorBinds=(KeyName="F3",EventType=IE_Pressed,Command="DemoSeek 10",FriendlyName=)SpectatorBinds=(KeyName="F4",EventType=IE_Pressed,Command="DemoGoToLive",FriendlyName=)SpectatorBinds=(KeyName="F5",EventType=IE_Pressed,Command="DemoPause",FriendlyName=)SpectatorBinds=(KeyName="F7",EventType=IE_Pressed,Command="DemoTimeDilation -.1",FriendlyName=)SpectatorBinds=(KeyName="F8",EventType=IE_Pressed,Command="DemoTimeDilation .1",FriendlyName=)SpectatorBinds=(KeyName="F12",EventType=IE_Pressed,Command="ToggleReplayWindow",FriendlyName=)SpectatorBinds=(KeyName="P",EventType=IE_Pressed,Command="TogglePlayerInfo",FriendlyName=)
    [/
    Script/UnrealTournament.UTConsole]HistoryBuffer=Say Never gonna give you upHistoryBuffer=Say Never gonna let you downHistoryBuffer=Say Never gonna run around and desert youHistoryBuffer=Say Never gonna make you cryHistoryBuffer=Say Never gonna say goodbyeHistoryBuffer=Say Never gonna tell a lie and hurt you 
    Last edited by 1337; 04-15-2017, 02:21 PM.
    https://88.215.114.93:4329/weiss.gif

    #2
    Cool man, this is really helpful, sadly, I can't do 2 or more custom binds on 1 key.
    Such thing as CustomBinds=(KeyName="R",EventType=IE_Pressed,Command="teamsay Flag dropped | dropflag",FriendlyName=) OR
    CustomBinds=(KeyName="R",EventType=IE_Pressed,Command="teamsay Flag dropped",FriendlyName=)
    CustomBinds=(KeyName="R",EventType=IE_Pressed,Command="dropflag",FriendlyName=)
    doesn't work.

    Comment


      #3
      How do I make bind for non-toggleable translocator?
      My map: CTF-MarketCrossing (WIP)

      Comment


        #4
        None of these work for me. I followed every step and even started clean by resetting my configuration.

        I'd really love to have teamsay binds for tdm

        Comment


          #5
          Finally I have a way so spam the game with an endless string of profanity!
          PayBack

          Comment


            #6
            Make sure you add this to the Tutorials section as well. Good stuff
            Mulsiphix's Guide To PUGing In UT4
            What is the difference between a Public server and a PUG? PUG stands for Pick Up Game. A more organized way of playing, teams are selected by Captains and voice communication is used to achieve better team coordination. These clan-style matches involve the same regulars, week after week. The community aspect, of PUGing with friends, really adds to the fun factor of a match. Want to know more or get your friends involved in PUGing? Check out my guide.

            Comment


              #7
              Originally posted by RNGuy View Post
              How do I make bind for non-toggleable translocator?
              This please

              Comment


                #8
                Thanks for the tip and of course, rick-rolling us! hahaha. loved it!

                Comment


                  #9
                  Finally someone noticed it
                  https://88.215.114.93:4329/weiss.gif

                  Comment


                    #10
                    Keep in mind, clearing your settings also WILL RESET your challenge star progress.
                    "Yeah. _Lynx can fire the lightning gun, have the lightning bolt turn a 90 degree corner, stop and ask the closest teammate for directions, confuse the directions and get lost, realize it went the wrong way, make a U-Turn, and get a headshot on the intended target."
                    - RenegadeRetard

                    Comment


                      #11
                      Originally posted by RNGuy View Post
                      How do I make bind for non-toggleable translocator?
                      You don't, it's a BUG!
                      Let's all have an orgy! // Gaming RIG
                      Testing: 1440p / FoV 105 / 1600 dpi's / 1.0 sens ~> ??cm/360º

                      Comment


                        #12
                        Originally posted by Counteraction View Post
                        Cool man, this is really helpful, sadly, I can't do 2 or more custom binds on 1 key.
                        Such thing as CustomBinds=(KeyName="R",EventType=IE_Pressed,Command="teamsay Flag dropped | dropflag",FriendlyName=) OR
                        CustomBinds=(KeyName="R",EventType=IE_Pressed,Command="teamsay Flag dropped",FriendlyName=)
                        CustomBinds=(KeyName="R",EventType=IE_Pressed,Command="dropflag",FriendlyName=)
                        doesn't work.
                        https://forums.unrealtournament.com/...l=1#post193474
                        Let's all have an orgy! // Gaming RIG
                        Testing: 1440p / FoV 105 / 1600 dpi's / 1.0 sens ~> ??cm/360º

                        Comment


                          #13
                          how the would this command in the new ut?????

                          End=Say I'm i go exit bye bye All | OnRelease speech 3 9 0 | OnRelease quit

                          Comment


                            #14
                            Maybe I'm missing it, but it looks like the solution in the thread linked involves two keys, not two commands on a single key.
                            Mulsiphix's Guide To PUGing In UT4
                            What is the difference between a Public server and a PUG? PUG stands for Pick Up Game. A more organized way of playing, teams are selected by Captains and voice communication is used to achieve better team coordination. These clan-style matches involve the same regulars, week after week. The community aspect, of PUGing with friends, really adds to the fun factor of a match. Want to know more or get your friends involved in PUGing? Check out my guide.

                            Comment


                              #15
                              Here is a way to bind 2 or more commands on 1 key thanks to =AXE=
                              CustomBinds=(KeyName="M",EventType=IE_Pressed,Command="SendToConsole teamsay TAKE MY FLAG! | DropFlag",FriendlyName=)
                              Originally posted by _Lynx View Post
                              Keep in mind, clearing your settings also WILL RESET your challenge star progress.
                              But how can I SAVE my challenge star progress? Coz I had almost 45 stars and then I pressed reset - now I have 0 stars and no skins available.
                              Offline progress should be somewhere in local configs.

                              Comment

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